Wolf 1.42b (aka iortcw) released!

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Wolf 1.42b (aka iortcw) released!

Postby MAN-AT-ARMS » Tue Mar 31, 2015 3:10 am

Sorry for delay on post. This version was put together in late November.

Changes:
MP: Fix vm_ cvars. Value of 2 uses qvm and falls back to dll if not available for use (as in the case of legacy mods)
All: Fix OpenAL dll detection on 64-bit Windows.
SP: Fix frozen spirits in cutscene at 'end' (final map)
All: Use same size for moon (r_drawsun) in both renderers
MP: Fix download loop when connecting to pure mod servers
All: Fix overflow on newer cards with very long lists of GL extensions
SP: Fix menu crash when displaying long strings of GL extensions
All: Use OpenAL-Soft on Mac instead of Apple's implementation
All: Add the old cl_avidemo back in for backward compatibility (Screenshot method - no sound)
SP: Fix crash when using pmove_fixed 1
All: Make r_fullscreen a latched cvar again (require video restart).
MP: Fix g_doWarmup cvar
All: Fix sound stutter at map changes.
MP: Fix voice chats being cut off by other sounds.
SP: Partially fix character lip animations when using OpenAL
MP: Fix searchlights like on mp_dam
All: Removed the 'xxx... entered the game' messages
All: Fix a bunch of shader and drawing issues in rend2.
All: Fix missing wall marks in Rend2 (bullet holes, etc)

All: A bunch of more 'under-the-hood' code cleanup and fixes.

Downloads:
Windows 32-bit:
https://docs.google.com/uc?export=download&id=0ByCRmO4G6HOoWlVZeWpfUjZfOE0

Windows 64-bit:
https://docs.google.com/uc?export=download&id=0ByCRmO4G6HOoakR2UV9YcmJfSHc

Linux 32-bit:
https://docs.google.com/uc?export=download&id=0ByCRmO4G6HOoRWNjaS04VTlMbWc

Linux 64-bit:
https://docs.google.com/uc?export=download&id=0ByCRmO4G6HOoNXNJSFFnem1QTEE

Mac (Universal Binary):
https://docs.google.com/uc?export=download&id=0ByCRmO4G6HOoblBFREs4ZVJvZDA

Mac (Terminal based binaries):
https://docs.google.com/uc?export=download&id=0ByCRmO4G6HOoN1hmTElkNDh5czg

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