I have to say that, while I enjoy playing while making sure that teams are even and will usually join the team that has the least number of people (even if I have to go to the team that getting clocked), it's pretty messed up when you get kicked when:
1. The other team is full of smacktards, tkers, and plane-campers and can't keep an even team because they keep getting kicked.
2. You get kicked without an *admin warning*. Some players spam 'teams' when they're off by 1 or 2 - Admin warnings are the only thing that should matter. I only look at the teams when I die or when an admin warns that they're off. I'll usually switch immediately unless I think I'm being invaluable to my team (usually by attracting all the enemy fire)
3. You are lower on the points because you are a *scout* supplying targets and info to your team but not getting the kills.
Proof in point: Market Garden 10:15 pdt. Playing under the ingame name of JustinCase (I do this when the kids are stirring...). Playing scout for Axis. Targeting the church and watching the road from the airfield. Early in the game: Axis: ~475 Allies: ~450. 3 kills - no deaths (pretty good hiding place...). Kickfest - I assume for plane campers and tkers. Suddenly, BOOM! Kicked from server. Got back in and joined Allies. Relayed the following message on the chat:
JustinCase: Its pretty messed up when you get kicked because the other team...
JustinCase: ...is full of smacktards, and tkers.
BOOM! Kicked again. Probably upset someone with my rant.
Now, I realize that teams may have been off. I also realize that my score was 3-0 and probably on the bottom of the list (and usually the kicks are bottom-up until the teams are even). But, with zero deaths, it could also be assumed that I was performing some other duty than just assault and conquest.
Oh, well. See you tomorrow. Don't want to get banned for 3 kicks in a day... Hope we get more *admin warnings* before
the kicks start flying....please....