Ahhhh we finally found it

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Ahhhh we finally found it

Postby Slaughter2 » Sun Aug 20, 2006 11:06 pm

this is the secret door that <HSA>POOTYTANG uses to win all the time.....I told you Parrot it was here, here is the proof
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Postby B » Mon Aug 21, 2006 12:14 am

What am i missing here?

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Postby Slaughter2 » Mon Aug 21, 2006 12:19 am

its the secret trap door in wr to the elevator that goes right to radio duh??? :P
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Postby B » Mon Aug 21, 2006 12:23 am

But i don't see it..duh.

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Postby gowhitesox99 » Mon Aug 21, 2006 6:13 am

ummmm yeah ok...
Weasel!!

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Postby ShipWreck » Mon Aug 21, 2006 6:58 am

If I remember right if you launch someone in the war room right they get stuck in the ceiling.

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Postby Slaughter2 » Mon Aug 21, 2006 9:46 pm

yes ship you have to playdead on the ledge by window into utility room in wr, /playdead.......someone launches you and all you see is that weird screenshot of everything on map

And B.....back in the day, when someone would win fast, we used to say he used the secret trap door in wr, I just noticed that empty space by filing cabinet and said it was there.....man u can tell you came to ECGN later lol

But the old school 0c48 players would know what I'm talking about, back when server was ff off, /spy, /no limits on anything, who butch of stuff
"You Create Your Own Destiny"-Doug Kleitz

That's a [color="Red"]PRESENT[/color] from [color="DarkRed"]SLAUGHTER[/color]

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Postby YOOPER » Tue Aug 22, 2006 2:33 am

Originally posted by Slaughter2
yes ship you have to playdead on the ledge by window into utility room in wr, /playdead.......someone launches you and all you see is that weird screenshot of everything on map

And B.....back in the day, when someone would win fast, we used to say he used the secret trap door in wr, I just noticed that empty space by filing cabinet and said it was there.....man u can tell you came to ECGN later lol

But the old school 0c48 players would know what I'm talking about, back when server was ff off, /spy, /no limits on anything, who butch of stuff


LOL! Yeah, I remember OC48....damn... And yeah, the ol' elevator to the radio room "trick".

/spy was fun at times...running around with your knife. I once camped the wr as a spy with the entire axis team for nearly half a round before they figured out what was going on! Fun times...

The best was binding /playdead to a key and dropping in the middle of a gun fight... Ha!

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Postby Sabres » Tue Aug 22, 2006 1:02 pm

oh yes, back in the days of spies... :D

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Postby Slaughter2 » Wed Aug 23, 2006 11:58 pm

Originally posted by YOOPER
LOL! Yeah, I remember OC48....damn... And yeah, the ol' elevator to the radio room "trick".

/spy was fun at times...running around with your knife. I once camped the wr as a spy with the entire axis team for nearly half a round before they figured out what was going on! Fun times...

The best was binding /playdead to a key and dropping in the middle of a gun fight... Ha!



sorry NO more that would make it fun
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Postby ShipWreck » Thu Aug 24, 2006 6:41 am

Need to turn some of the shit back on. Maybe to the shove up some too. You can boost over the wall anyways. I'd play more but 20 minutes is enough for a week with the same old thing.

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Postby SavageParrot » Fri Sep 01, 2006 2:46 am

Spies lead to a tk fest but playdead should definately be on :)
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Postby Sabres » Fri Sep 01, 2006 5:30 pm

playdead in the warroom as an axis and wait till the bait comes. mmmmmm lol :D

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Postby Destructor » Wed Sep 06, 2006 2:22 pm

i remember all that stuff. it was all takin away about 2 monthes after i learned how to do it. :(

a few things should be changed, just to spice things up a bit.
:beer:

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