Helllllllllllllllllllllllllllllllllp!

Make sure to bring lots of med packs, our 64 player beach server is intense!

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Helllllllllllllllllllllllllllllllllp!

Postby syribo » Fri Jan 16, 2004 4:13 pm

Okay... since the server has started the map rotation, the Tram map will NOT work for me. It gets all grainy, pixelated and frankly, it looks like scrambled porn.

So before, I tried to download the newest patch, and the newest map packs... after installing them, I restarted, then tried to open Wolf... I can't get any further than the console though... And here's what it says...

Wolf 1.4-MP win-x86 Oct 28 2002
----- FS_Startup -----
Current search path:
F:\emilie\Return to Castle Wolfenstein\main\mp_tank.pk3 (32 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak_kungfugrip.pk3 (208 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps6.pk3 (81 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps5.pk3 (35 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps4.pk3 (52 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps3.pk3 (83 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps2.pk3 (47 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps1.pk3 (34 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps0.pk3 (21 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak5.pk3 (77 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak4.pk3 (5 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak3.pk3 (76 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_marketgarden.pk3 (82 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_bin.pk3 (4 files)
F:\emilie\Return to Castle Wolfenstein\main\wtv0.pk3 (7 files)
F:\emilie\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
F:\emilie\Return to Castle Wolfenstein\main\dzm_trickjump.pk3 (4 files)
F:\emilie\Return to Castle Wolfenstein/main

----------------------
6717 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
Loaded 97 translation strings from translations/rocket.cfg
Loaded 86 translation strings from translations/dam.cfg
Loaded 114 translation strings from translations/tram.cfg
Loaded 57 translation strings from translations/chateau.cfg
Loaded 54 translation strings from translations/keep.cfg
Loaded 73 translation strings from translations/icelab.cfg
Loaded 6 translation strings from translations/translation-1_4.cfg
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 7: 1152 864 W
...registered window class
...created window@34,0 (1158x889)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...39 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9700 x86/SSE2
GL_VERSION: 1.3.3260 WinXP Release
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_ARB_multisample
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 7, 1152 x 864 windowed hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
locked hardware. ok
DirectSound initialized successfully
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xb788060 dma buffer
No background file.
----------------------
Sound memory manager started
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
Failed.
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
-----------------------
VM_Create on UI failed

If someone can please help me I would be very glad, thanks :)
Image
Image

It's been agreed the whole world stinks so no ones taking showers anymore.

Cido

Postby Cido » Fri Jan 16, 2004 4:34 pm

Check your setups 1st,

*Graphic card software debug
*Wolf system\display settings (if accessable)
*DirectX Diagnostics; Dx runs your sound in wolfe,,
(--Start>Run>DxDiag(Type in box))

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Postby MichoRizo » Fri Jan 16, 2004 5:04 pm

Poor Syribo! This map is causing everyone hell! Need to get rid of!
{NCY}Starscrea M

"Conquest is made from teh ashes of ones enemy's" "Happines is a sharp Katana....... and a Smooth decapitation."
"Traitors must DIE!"

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Postby Rand0m » Fri Jan 16, 2004 5:12 pm

No this map is fine, only one that will work on this size server get used to it. Everyone wanted a rotation now be happy and don't complain! Syribo have you downloaded a configuration from somebody? If not best bet is to reinstall only takes 5 minutes.

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Location: Long Island, NY

Postby syribo » Fri Jan 16, 2004 7:39 pm

Well I could just reinstall.. But of course things are never that easy :P My brother has my Wolf cd-rom at his house, arrgh.

I'm having withdrawal :( :( WHAT IS WRONG!
Image
Image

It's been agreed the whole world stinks so no ones taking showers anymore.

=V!per=

Postby =V!per= » Fri Jan 16, 2004 8:16 pm

Try running a repair from the disk if possible. Or else, From my Experience the best thing to do is Re-install.

A couple of suggestions Copy your very important map pack pk3 files and wolf_mpconfig file(s) {<---Depends if you use a different one for each mod} and put them on your desktop in a new folder temporarily while you re-install it will save you hours of downloading. AFter you have finished the reinstallation put them back in their proper location :). I would suggest that you redownload OSP Mod though b/c that way you can start from scratch in regards to any probable missing osp copied files.

Ummmm yeah I think that was clear :D

BTW YOUR HOT:cool: :cool: :cool: .... Emilie:P (cute)

{GAG}Night

Postby {GAG}Night » Fri Jan 16, 2004 10:52 pm

man I am having problems too:( . The sky is copying every thing, when I look down then look up there I would see the gound and when I look at the walls then up, they would be there too... I will try to get a screenshot if it works to shot you guys.

Edit- wont come out in shot, I am going to download this level again.

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Joined: Tue Aug 19, 2003 4:55 am

Postby Nofx » Sat Jan 17, 2004 6:14 am

For the freaky sky, I just rebooted wolf and it worked for me...but try /r_uifullscreen 1 (or 0, change it from whatever it was set to before), then /vid_restart, think that works too.

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Postby ^wo0t » Sat Jan 17, 2004 8:29 am

sorry to get off topic but for the sky, try seta r_fastsky "0" in your cfg or '/r_fastsky 0' in the console.

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Postby ShipWreck » Sat Jan 17, 2004 10:30 am

just buy a better vid card :O

LadyDeathstrike

Postby LadyDeathstrike » Sat Jan 17, 2004 10:59 am

he is right , new vid card or new drivers for the one u have. syribo at the end of ur list there says its a opengl error. check ur drivers for vid and sound. take out the wolfmpconfig.cfg file from ur wolf main and let the autoexec.cfg create a new one. u will have to rebind everything but give it a shot. for the weird sky just bind a key to /reconnect or type that in console. it used to happen on the s.s. wolf server a while back and these were the fixes we found.





S.S.Radram

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Postby Sabres » Sat Jan 17, 2004 3:06 pm

I just have a question that is off topic.

My friend just got WolfMP and he needs to download version 1.41 for multiplayer. Does he have to download all of the versions before that such as 1.0 and so on?

{NNC}Wraith

Postby {NNC}Wraith » Sat Jan 17, 2004 4:28 pm

Originally posted by ShipWreck
just buy a better vid card :O

I think an 9800 pro is good enough.

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Postby Rand0m » Sat Jan 17, 2004 4:51 pm

El Snipo figured how to figure his sky out, ask him. He did something with brightness or something at the options menu, just ask him.

ComTech

Postby ComTech » Sat Jan 17, 2004 8:38 pm

Syribo if you are going to do what Lady suggests them I would suggest you just rename your old config file. Then you can copy and paste your old key binds after you have the new config. Don't forget to rename the config in your shrub folder as well or the server will just take that one.

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