Helllllllllllllllllllllllllllllllllp!
Moderators: RTCW Admins, Super Moderators, vB3 - Administrators
15 posts
• Page 1 of 1
Helllllllllllllllllllllllllllllllllp!
Okay... since the server has started the map rotation, the Tram map will NOT work for me. It gets all grainy, pixelated and frankly, it looks like scrambled porn.
So before, I tried to download the newest patch, and the newest map packs... after installing them, I restarted, then tried to open Wolf... I can't get any further than the console though... And here's what it says...
Wolf 1.4-MP win-x86 Oct 28 2002
----- FS_Startup -----
Current search path:
F:\emilie\Return to Castle Wolfenstein\main\mp_tank.pk3 (32 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak_kungfugrip.pk3 (208 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps6.pk3 (81 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps5.pk3 (35 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps4.pk3 (52 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps3.pk3 (83 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps2.pk3 (47 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps1.pk3 (34 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps0.pk3 (21 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak5.pk3 (77 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak4.pk3 (5 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak3.pk3 (76 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_marketgarden.pk3 (82 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_bin.pk3 (4 files)
F:\emilie\Return to Castle Wolfenstein\main\wtv0.pk3 (7 files)
F:\emilie\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
F:\emilie\Return to Castle Wolfenstein\main\dzm_trickjump.pk3 (4 files)
F:\emilie\Return to Castle Wolfenstein/main
----------------------
6717 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
Loaded 97 translation strings from translations/rocket.cfg
Loaded 86 translation strings from translations/dam.cfg
Loaded 114 translation strings from translations/tram.cfg
Loaded 57 translation strings from translations/chateau.cfg
Loaded 54 translation strings from translations/keep.cfg
Loaded 73 translation strings from translations/icelab.cfg
Loaded 6 translation strings from translations/translation-1_4.cfg
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 7: 1152 864 W
...registered window class
...created window@34,0 (1158x889)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...39 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9700 x86/SSE2
GL_VERSION: 1.3.3260 WinXP Release
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_ARB_multisample
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 7, 1152 x 864 windowed hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
locked hardware. ok
DirectSound initialized successfully
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xb788060 dma buffer
No background file.
----------------------
Sound memory manager started
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
Failed.
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
-----------------------
VM_Create on UI failed
If someone can please help me I would be very glad, thanks
So before, I tried to download the newest patch, and the newest map packs... after installing them, I restarted, then tried to open Wolf... I can't get any further than the console though... And here's what it says...
Wolf 1.4-MP win-x86 Oct 28 2002
----- FS_Startup -----
Current search path:
F:\emilie\Return to Castle Wolfenstein\main\mp_tank.pk3 (32 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak_kungfugrip.pk3 (208 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps6.pk3 (81 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps5.pk3 (35 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps4.pk3 (52 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps3.pk3 (83 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps2.pk3 (47 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps1.pk3 (34 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pakmaps0.pk3 (21 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak5.pk3 (77 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak4.pk3 (5 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak3.pk3 (76 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak2.pk3 (3 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak1.pk3 (308 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_pak0.pk3 (783 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_marketgarden.pk3 (82 files)
F:\emilie\Return to Castle Wolfenstein\main\mp_bin.pk3 (4 files)
F:\emilie\Return to Castle Wolfenstein\main\wtv0.pk3 (7 files)
F:\emilie\Return to Castle Wolfenstein\main\pak0.pk3 (4775 files)
F:\emilie\Return to Castle Wolfenstein\main\dzm_trickjump.pk3 (4 files)
F:\emilie\Return to Castle Wolfenstein/main
----------------------
6717 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
Loaded 97 translation strings from translations/rocket.cfg
Loaded 86 translation strings from translations/dam.cfg
Loaded 114 translation strings from translations/tram.cfg
Loaded 57 translation strings from translations/chateau.cfg
Loaded 54 translation strings from translations/keep.cfg
Loaded 73 translation strings from translations/icelab.cfg
Loaded 6 translation strings from translations/translation-1_4.cfg
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 7: 1152 864 W
...registered window class
...created window@34,0 (1158x889)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...39 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found
GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9700 x86/SSE2
GL_VERSION: 1.3.3260 WinXP Release
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_ARB_multisample
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 7, 1152 x 864 windowed hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
Initializing DirectSound
locked hardware. ok
DirectSound initialized successfully
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xb788060 dma buffer
No background file.
----------------------
Sound memory manager started
Failed to load dll, looking for qvm.
Loading vm file vm/ui.qvm.
Failed.
----- CL_Shutdown -----
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...shutting down QGL
...unloading OpenGL DLL
-----------------------
VM_Create on UI failed
If someone can please help me I would be very glad, thanks



It's been agreed the whole world stinks so no ones taking showers anymore.
- =V!per=
Try running a repair from the disk if possible. Or else, From my Experience the best thing to do is Re-install.
A couple of suggestions Copy your very important map pack pk3 files and wolf_mpconfig file(s) {<---Depends if you use a different one for each mod} and put them on your desktop in a new folder temporarily while you re-install it will save you hours of downloading. AFter you have finished the reinstallation put them back in their proper location
. I would suggest that you redownload OSP Mod though b/c that way you can start from scratch in regards to any probable missing osp copied files.
Ummmm yeah I think that was clear
BTW YOUR HOT:cool:
.... Emilie:P (cute)
A couple of suggestions Copy your very important map pack pk3 files and wolf_mpconfig file(s) {<---Depends if you use a different one for each mod} and put them on your desktop in a new folder temporarily while you re-install it will save you hours of downloading. AFter you have finished the reinstallation put them back in their proper location

Ummmm yeah I think that was clear

BTW YOUR HOT:cool:


- {GAG}Night
man I am having problems too:( . The sky is copying every thing, when I look down then look up there I would see the gound and when I look at the walls then up, they would be there too... I will try to get a screenshot if it works to shot you guys.
Edit- wont come out in shot, I am going to download this level again.
Edit- wont come out in shot, I am going to download this level again.
- LadyDeathstrike
he is right , new vid card or new drivers for the one u have. syribo at the end of ur list there says its a opengl error. check ur drivers for vid and sound. take out the wolfmpconfig.cfg file from ur wolf main and let the autoexec.cfg create a new one. u will have to rebind everything but give it a shot. for the weird sky just bind a key to /reconnect or type that in console. it used to happen on the s.s. wolf server a while back and these were the fixes we found.
S.S.Radram
S.S.Radram
- {NNC}Wraith
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