Beach adopts 2-panzer limit

Make sure to bring lots of med packs, our 64 player beach server is intense!

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Postby Conscious* » Mon Oct 06, 2003 7:11 pm

ROFL minger said bunch of campers lmao hes the biggest camper to ever play on 24 Hour Beach..allies he snipes, axis he venoms the war room and hes saying camping rofl

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Postby aphid » Mon Oct 06, 2003 7:14 pm

Originally posted by (SEETHER)
This is what the game has turned to since the change.

Camping.

:flame:

S.S.SEETHER


It was like that before the change too on some games. Nothing can change that. As a side note, the war room only had 2 or 3 people in it the whole game when I was playing earlier. You just get some games where axis camp the war room and you have to change strategies.

Very good change. I like my idea better but eh.

Some people will not like it but it would help to understand that Beach was not meant for 64 players. Some things that work on 32 players do not work on 64 players. Airstrikes were one and panzers were another. Those allowed for cheap tactics that hurt the game and the fun factor for those who were not the panzers and lieutenants.

I've noticed that, as the server matures, it seems to be gravitating towards tactics more than brute force. That is a good thing.

Keekanoo

Postby Keekanoo » Mon Oct 06, 2003 7:15 pm

Game dynamics are going to take a few weeks to smooth out.

I'll say one thing: It was REALLY nice, especially in peek tard time (5pm est) not to have the spawn door blocked every 5 seconds.

Seether.... there's a pic in the screen-shots thread with 12 axis (I count 13) in the war-room. What's changed? Noobs and peeps wanting high-scores will camp the wr. For the skirmishers, top-side action is going to be a lot more fun.

Keek.

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Postby Conscious* » Mon Oct 06, 2003 7:18 pm

i think its actually going to help people like Ticks, Ri0t, me, and Nofx becasue without 2 more panzers on their team they wont have kills taken from them

Cowgomoo

Postby Cowgomoo » Mon Oct 06, 2003 7:22 pm

can we limit the stens too?

Drax

Postby Drax » Mon Oct 06, 2003 8:02 pm

why a sten limit??? no one but keek you and I (sometimes) use it. whats the point?

Cowgomoo

Postby Cowgomoo » Mon Oct 06, 2003 8:07 pm

cuz i got called a hacker for using the sten :D


oh yea ^^^ had a hint of sarcasm in it

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Postby ticks-&-leeches » Tue Oct 07, 2003 10:36 am

i think the gravity is a horrible thing i was glad it was taken away the first time seeing it again only makes me wonder why its back.seems to hurt the allies more cause there shooting up at targets and the axis are aiming down..is there a way to do this with other guns .?.. seems unfair to have gravity effect only one gun in the game why doesnt it change the grenades or snipers .. the 2 panzer limit seems fine i dont disagree that 4 was a lil much when the server was small most limit it to 2 anyway when theres 64 3 or even 4 could be used .i still think your going to catch the faust in the war room and basement its good defense and now that your changing the way it fires youll see it used in cant miss places only. people are still gonna cry about getting hit with a panzer youll never change that no matter how much you tweak the settings..... quarter charge start Lt bar .2 mausers no gravity : ) !!!!

stallzer

Postby stallzer » Tue Oct 07, 2003 3:48 pm

Say it ain't so!!! Ban the Flamers instead :)

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Postby Conscious* » Tue Oct 07, 2003 6:47 pm

2 flamers is fine stallzer ..flame is hard becasue you hafta get close to your enemy to light them on fire..amnd they are easy to kill

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Postby Conscious* » Tue Oct 07, 2003 6:48 pm

venoms should be limited before you do anything to flamers

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Postby Rand0m » Tue Oct 07, 2003 7:00 pm

STOP! lmao every single day its something new. stop complaining youd think after months of playing youd be used to all the bull shit with the heavy weapons, camping, and sniping. pretty soon we will be fighting with paint ball guns on the beach then after that we will fight with cap guns. stop eliminating good parts of the game, the arc is pretty lame and gay even though i dont tend to panzer as often but its still stupid. and only two panzers is ok, but pretty soon there will be no more venoms, panzers, or flame throwers. just keep it the way it is. no more changes. change=bad

Slaughter

Nice!!!!

Postby Slaughter » Tue Oct 07, 2003 7:20 pm

Thanks Keek,

I remember when I started the last vote on panzers someone said the admins never change anything when u cry about something, wrong!!!!!! Its nice because I like to prevent the allies from coming up to the top, and I like to defend the upper area, its nice that a panzer can't kill me so easy, Now peeps can have a little more one on ones and two on ones alot better now!!!!

Keek you're ok in my book
Thanks to mmmgood too

Slaughter

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Postby Conscious* » Tue Oct 07, 2003 7:37 pm

venoms could be limited to to 6 or 8 though i understand not to limit so many things and i thoguht 4 panzers were fare, but limitng venoms would increase the skill level of players becasue they wont be campnig the war room as much

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Postby Rand0m » Wed Oct 08, 2003 5:13 pm

maybe people dont want their skill level up lol

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