Wolf Freezes, sound loops

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Postby Lord ZOG » Sat Nov 08, 2003 4:46 pm

I think the crash is a result of a sound problem, multiple sounds occuring on sound cards either not setup to properly handle over 8 channels of sound, or incorrectly installed drivers.

Who knows, PC aren't exactly simple and the more you install different drivers and/or devices and tweak the settings the more finnicky your OS typically gets.

The crash happens to me seemingly in bunches (three or four times a night), but I'm always able to hit my WIndows key, bring up my Task Manager and end the non-responsive program, and I restart the game.

Occasionally I'll have to actually restart my entire machine, but it's a rare enough occurance that's it's more of an annoyance than a heart-attack inducing, temper tantrum.

Freshly installed OSes create more stable enviroments because you are less apt to have hundreds of various drivers or their remanents floating around your system/registry.
Lord ZOG

"Well hello Mister Fancypants. Well, I've got news for you pal, you ain't leadin' but two things: Jack and shit... and Jack just left town."

Keekanoo

Postby Keekanoo » Sat Nov 08, 2003 5:03 pm

Nice work on the floating Beach-screen Medic. How long did that take you to do?

Keek.

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Postby Conscious* » Sat Nov 08, 2003 5:08 pm

if you want to prevent the sound problem buy a nice sound card..id recommend like a Sound Blaster Audio Audigy...runs for about $80

ComTech

Postby ComTech » Sat Nov 08, 2003 6:46 pm

This has happened on different computers with different sound cards inclusing SB live. Different OS including a brand new install of XP. Present video card is 9600 Pro but it did it on the ti4200 as well. Perhaps more memory would solve the problem but I doubt it. I run 512MB right now.

Oh well I guess I will have to live with it for now. I am sure one day someone will come along and say I know exactly what that is and the problem will be solved. The simplicity of it will probably amaze me.

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Postby medic one » Sat Nov 08, 2003 10:24 pm

Originally posted by Keekanoo
Nice work on the floating Beach-screen Medic. How long did that take you to do?

Keek.


i think i spent an afternoon taking screenshots and doing the ps work.. the hard part was in flash.. making it scroll at the correct speed to give it depth took awhile.. i spent maybe 3 or 4 days doing the main swf file and embeding the scripting to control window sizes for the pop ups.. the rest i did in a couple afternoons when i wasn't busy.
:RS: Medic One
system specs: dual ghz G4. 1.5 gig of ram, gf4 ti 4600, dual 17 inch lcd displays, 690 gigs of hd space...

Y NOT U

Postby Y NOT U » Mon Nov 10, 2003 2:56 pm

I had a big supprised when I crashed. I thought had virus attack! Even I tried Virus scan Hard disk but I found that
no problem with virus. So I gussed something happen with
my video card chips or my internet communication system
was temporaly stuck.When you kick out by admin,still you
are able to replay without freezing.By electronic chips when
over heated, It will not work properly! I,m a Compu-Tech.

dominee

Postby dominee » Tue Nov 11, 2003 12:20 pm

Well, one year ago I built a computer to play rtcw only ( im not a freak, i just love this game :D ) and never freezes, may have some relation with the sound card, because the computer was built with cheap hardware components except the sound 'card', its an AMD 1800, 512 RAM and a GeForce 2 MX/400 64 MB and a SB Extigy External 5.1 USB (about 170$, now must be between 80-120 ..).

I remember to play rtcw with other computer with SB live and the same video card (GeForce 2 64 MB), AMD 1200 and 256 RAM and I had frezees problems like you comment.

Both with Win2000 Pro. , and I always close processes in background like msn, icq, sound controls, etc before to play.

(>Tool<)

Postby (>Tool<) » Fri Nov 14, 2003 6:57 pm

I don't know, sounds possible, but when I ran with a SoundBlaster PCI512 it did that maybe once a month, I mean really almost never. It could even be a motherboard/soundcard mix issue. Never really know, as for me, I just keep upgrading shit so things change alot.

(>Tool<)

Postby (>Tool<) » Thu Nov 20, 2003 10:59 pm

and so now that I've installed a new better motherboard, I too freeze but instead of being able to fix it, the sound loops and I can't do anything but hit the reset button. Fresh install of XP too.

Trever

Postby Trever » Fri Nov 21, 2003 12:56 am

When my game freezes usually I'll hit the windows logo key at the bottom left and then hit control alt delete and hope the task manager comes up so I can close the game. Now if that doesnt work I will hit the sleep key on my keyboard so that my computer goes into sleep mode and when I turn the computer out of sleep mode I start up at the desktop with the game minimized so I can control alt delete it that way. I dont think my game has freezed up in a long time I hope it wont happen again. I also dont understand why I cant close the damn thing since Windows XP was made to get people out of program freezes and stuff

(>Tool<)

Postby (>Tool<) » Fri Nov 21, 2003 1:20 pm

I found what it was, oddly enough, the game would only crash on professional maps and not the after-release custom maps and it turned out after 4 hours of trying everything I could think of it was those damned nvidia 52's. The newest Nvidia, I think it has to do with motherboard to vid card problems with that driver, cause on my old gigabyte shit motherboard the 52's worked fine, and being that only ET crashed on only pro maps I figured it was an ET thing, something directly related to ET. Since all other games and even custom map servers didn't crash I was confused, but with my new Albatron PX865PE ProII mobo I guess there is some conflict with some T&L or something. So if this happens to you, try reverting to 41's or better. Game runs great now. 12,314 benchmark on 3dmark2001SE, when with the 52's I got 12,289 and on higher overclock too. So the 41's are working best for me.

stallzer

Postby stallzer » Fri Nov 21, 2003 8:38 pm

One question. Does your motherboard have a VIA chipset?
Sounds like an endless loop, when either the processor or Vide card lock up the other only has the last bit of data it recieved and therefore seems as if the sound is somewhat stuck and the video freezes.

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Postby Conscious* » Fri Nov 21, 2003 10:04 pm

Originally posted by (>Tool<)
I found what it was, oddly enough, the game would only crash on professional maps and not the after-release custom maps and it turned out after 4 hours of trying everything I could think of it was those damned nvidia 52's. The newest Nvidia, I think it has to do with motherboard to vid card problems with that driver, cause on my old gigabyte shit motherboard the 52's worked fine, and being that only ET crashed on only pro maps I figured it was an ET thing, something directly related to ET. Since all other games and even custom map servers didn't crash I was confused, but with my new Albatron PX865PE ProII mobo I guess there is some conflict with some T&L or something. So if this happens to you, try reverting to 41's or better. Game runs great now. 12,314 benchmark on 3dmark2001SE, when with the 52's I got 12,289 and on higher overclock too. So the 41's are working best for me.


i have no clue what you just said, but as ive always said if you want to prevent the game from freezing and sounds freezing, buy a Sund Blaster Audigy Sound Card, i never froze after that, and my processor was a 1400Athlon, and a Nvidia 4200ti 128mb

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