ITT Bots down still and other issues

Make sure to bring lots of med packs, our 64 player beach server is intense!

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Postby MAN-AT-ARMS » Mon Dec 29, 2003 11:54 pm

I don't play the Beach server too much anymore, so if the bot or the stats are down or something just get hold of me on IRC.

#ecgn on gamesnet

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Postby Conscious* » Mon Dec 29, 2003 11:55 pm

Zog..i was kidding about SS

I also heard Buliwyf had the logins to, but heres my idea for Beach...

1 Day a week take off all the limits and restore LTs normal charge bar, and run a rotation of several big maps like HP2 does. This would please everyone wanting map changes, and the people that don't like the limits.

As for Punkbuster: I think it should be taken off, because rarely do people cheat and even when they do many of the senior players have been able to figure them out. For what PB does its not worth the kicking of normal players that arent cheatingm the lag when you log on (normally) small amount of lag it causes to some players the whole time.

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Postby Lord ZOG » Mon Dec 29, 2003 11:56 pm

We're only cranky because our pleas have fallen on deaf ears for nearly a week. It's gotten to the point where we're all afraid to even ask anyone for help.

We're not complaining for no reason, the amount of players on the server does seem to have dipped considerably.
Lord ZOG

"Well hello Mister Fancypants. Well, I've got news for you pal, you ain't leadin' but two things: Jack and shit... and Jack just left town."

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Postby Lord ZOG » Mon Dec 29, 2003 11:58 pm

Originally posted by Paul Hinrichsen
Zog..i was kidding about SS


OK, mang...sorry to jump down your throat. It just seemed a little off-topic and mean-spirited.

I stand corrected.
Lord ZOG

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Postby Conscious* » Mon Dec 29, 2003 11:59 pm

I think ECGN has been doing a fine job with a free server like this don't get me wrong. I don't think we should blame them for being away for the holidays and not being able to reset it. ECGN without stats and admin bots is still better than all the other servers.

Zog: Heh i was just kidding if you could see by the rolling smiley face in the original post..i was trying to get a laugh sry for making it sound like i was insulting you :wall:

Casus

Postby Casus » Tue Dec 30, 2003 12:02 am

Guys, yea the last week with the holidays and Jon being away hasn't helped.

As I said, get feedback on what you want, and present to us in the forums, and I'll personally make sure it gets done.

After all, the server is for you, the players, and if traffic has indeed dipped, lets get it back to being full 20 hours a day with 60 players - tell me/us what it will take for that to happen!

Tom

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Postby Weasel Meat » Tue Dec 30, 2003 12:03 am

Originally posted by Paul Hinrichsen
As for Punkbuster: I think it should be taken off, because rarely do people cheat


I have seen at least 4 people kicked for wallhack since it has been turned on. How many players no longer play there because their cheats no longer work.

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Postby Rand0m » Tue Dec 30, 2003 12:05 am

Originally posted by MAN-AT-ARMS
I don't play the Beach server too much anymore, so if the bot or the stats are down or something just get hold of me on IRC.

#ecgn on gamesnet


When ever the stats, time, or admin bots are down I go into the chat room under the name Nazi_Killer. From there I either get a hold of Weasel Meat, Ryan, or Evan. They either fix the problem themselves or get you. I don't think going into the chat room at this time would have fixed the problem, it is the holiday season and people are on vacation, you guys have a life and should enjoy the time off. Yes I was mad at it being off and at times did not want to play. But no one was around to fix the problem so what ever. Also I am just a regular, I know I want my stats, and !time feature, but seriously Im no admin and Im deffinitely not admin material but some of these admins should be the ones going into the chat room and telling the Administrators the problems, its really not that hard. Over the past 4-5 months I've been the one contacting Weasel Meat in the chat room about our RTCW server problems, now that you all know how to do this, then do it.

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Postby Rand0m » Tue Dec 30, 2003 12:35 am

Originally posted by Casus
Guys, yea the last week with the holidays and Jon being away hasn't helped.

As I said, get feedback on what you want, and present to us in the forums, and I'll personally make sure it gets done.

After all, the server is for you, the players, and if traffic has indeed dipped, lets get it back to being full 20 hours a day with 60 players - tell me/us what it will take for that to happen!

Tom


Someone has some good spirits :D . Better then us whine bag beach players, I myself am a whiner too you caught me :P .

Here are my ideas.

Don't know if this is possible but, try and run the server from a server that doesn't crash as much :P. I played on the BF servers, I never saw a crash once. On an average day I'd say about 8-15 crashes a day yikes :wall: .

As for PB...we don't need it, we never wanted it. We are regulars, we know what we want. Before stats reset some of us had 20 days of game play, ;) . Admins and regulars can pick up on so called "wall hackers". Its real simple they either go to the ducts or stand near a wall :lol: . And for many, they probably just installed it and don't know how to use it and try it out on our server which is unsucessful because they don't know how to use it and they play like they are drunk :beer: . Maybe we have cuaght 4 hackers, but PB really only checks for CVAR violations. I've seen regulars and admins alike catch wall hackers on their own. Wall hackers are the least of our worries, we find them our selves ;) . ECGN is suppossed to have very fast servers, I have to say I love my ping on the beach, and I thank you for that. As for others, they run 56k, or are over on the other side of the Earth (damn Euros) jk!!! They have lag spikes during, A/S. PB is probably just as bad as an air strike, and if people don't know how to tweak PB scans then uh oh they may lag. Which many have complained about. They are also complaing about FPS spikes, going from 90- 30 that just isn't good. We had about 18k-26k players before stats reset, and before PB was turned on. Now we have about 8k :freak: . Stats have been running a good two weeks or so and...we haven't caught up to Konijn 45 minute beach. Over the summer when stats reset it took about a week to catch up to them.

About switching maps at times....sounds ok. Back a year ago the server would play Tram on the weekend, usually full to the brim from midday until late night. Not sure if it would still work but could give it a shot, map rotation on the weekened. :confused: Possibley.

Medics charge time is just right for the ammount of players, panzers, and grenade spamming. If it were defualt there would only be miracle doc runs about once a week or two week span.

Lt's could use a bit more of their bar filled up spawning, maybe 1/4 or 1/5. And just a little bit more faster filling, then maybe we could get some ammo from the smackers :tard: .

About panzers, flamers, and venoms. 3 panzers or 2 what ever the ammount is sufficient, unless you panzers have a good argument. The only argument you could have, or I myself would use is that noob :tard: 's take them and don't use them to help the game. Like blocking the door, instead of panzering the war room which is assential in an allied victory since many go to war room and defend the documents. 2 flamers are fine also. Venoms maybe limited to 4 or 5 maybe?

Try mixing some stuff up, see what works, and doesn't work. Get more people to beach known for best connected server, and full server 24/7. Then maybe we can have that BOTR we so desired :cool: .

Uhhh almost forgot. Oooo Oooo this will pinch the heart and sole of many. SNIPERS :ar15: . Too many on the allied side, limit mauser to 3. Yikes may seem low, but then again snipers basically kill each other off during the entire game 3 v 3 snipers isn't that bad. Having more people go for the documents or defending the upper instead of sniping all game would be better. I've seen about 10 snipers at a time on the beach, too many for such a small map with an objective.

That's all the ideas I have for now, hope that helps.

Remember this is comming from a regular, don't want to offend any ECGN staff or players on the server. Maybe a goal some of the regulars and ECGN can make for the new year of 2004 is to make the beach a fun and full server all year long, and make RTCW popular....again. We can all trade some ideas and come up with an ultimate ECGN Server. Or since many ideas or two far apart, have an ECGN Server #2 like BF.

Cya on the beach
:) :P

Slaughter

Postby Slaughter » Tue Dec 30, 2003 12:52 am

I have to agree increase the bar on Lt., but I think the medic bar should go down, hitting a good medic 20 times now be-4 they go down, including head shots. I just can't stand the medic running though the w/r after 4 nades, dyno 2,000 shots and coming out alive, I miss the old days when to win was really a big deal. Now its about everytime. I miss the a/s's they were great, half bar now I would understand. I hate the fact that there is 12 axis in wr at most times, why cause the points, I proved it one night when I got over 300 just camping in wr. Need to lower the kill the doc carrier points, and the axis would actually help on the top. And lower the points for the ally carrier, because there are some people that never make it out of the wr, just trying to get more points. And get rid of the damn dyno kill, downey does nothing but plant dyno in the same place the whole game, just an example, but I hate that stupid kill, no skill at all to do that!!!!!!! Thats my 2 cents

PS I was excited one day, and I mean one day as a LT I actually won it, medics aren't you bored running the docs back, how about a revive sometime other then in the basement :blow: :blow: :blow: :blow: :blow: :lol:


PSS i still love all of you just my bitch fest

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Postby Rand0m » Tue Dec 30, 2003 1:05 am

Also Crapnel dyno plants, nothing wrong with it, but it really is the stupidest thing in the game, sorry just the truth. And Engineers should only get 4 nades, many go engineer just for the 8 nades, spammers!

Team speak might help also. Get some regulars on TS and help get some wins and actually coordinate attacks. I agree about killing the doc carrier being too much, I got 468 points in the war room last week.

But also Slaughter the point of the game is winning, not seeing if you can get more kills than keekanoo. Just an esample. Ill post more ideas if it helps.

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Postby Rand0m » Tue Dec 30, 2003 1:14 am

Originally posted by Slaughter
PSS i still love all of you just my bitch fest


We deserve a bitch fest we haven't had one in a while after we got in trouble :lol: .

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Postby aphid » Tue Dec 30, 2003 2:14 am

Originally posted by Casus
Guys, yea the last week with the holidays and Jon being away hasn't helped.

As I said, get feedback on what you want, and present to us in the forums, and I'll personally make sure it gets done.

After all, the server is for you, the players, and if traffic has indeed dipped, lets get it back to being full 20 hours a day with 60 players - tell me/us what it will take for that to happen!

Tom


Thanks Casus. It wasn't meant as a flame really but more a way to get some attention to this. I've tried to contact people about the bots but no one responded. Then when Keekanoo said Bullywif could do it but he is not responding to anything I just felt this type of thread was needed.

Also, suggestions have been made on the forum about potential changes and no one higher up really responds to it. I've seen Boc respond a few times, and feel he tries, but is busy. There has to be others who can do these changes too? If there isn't, then some of the changes like this definetly should be put into place. Would relieve some of the pressure on him. That is where I am coming from and from the thought of us being ignored originates.

BMWBarbieDoll

Postby BMWBarbieDoll » Tue Dec 30, 2003 4:26 am

I think we should create new polls for each individuals wish,

for example: poll to vote for lower medic pack recharge time

or half bar recharge time for LT's as they spawn

quicker poison death (need cyanide)

PB on or off

FF on or off

Map changes

and depending on the poll results we should consider those.

But first I think before we start polls we should come up with a list of WHAT is valid and neccesary to vote on in the first place, and THEN create polls so we can get what the majority would like to see happen - I dont know about the rest of you but I think we now have attention to the point where we CAN change some things...... and this is good :)

This way everyone can have a say, and it is mostly fair.

Thoughts on this would be good

Barb
=BMW=BarbieDoll

=V!per=

Postby =V!per= » Tue Dec 30, 2003 11:35 am

Thanks for that positive message Casus. I know we'll appreciate the open ears. :)

Now back to business:

1.) I'm glad that people are giving feedback and relaying their thoughts and ideas. I'm also glad there are people that agree with me in some issues. :), But we must also agree that if our wishes are granted we should not constantly spam and annoy ECGN Administrator throughout the year. They do have lives so we should allow it to run for some time with the possible changes and live by it for say a year or two :P.

2.)I think soldier limits are fine. We do not need another panzer we have 2 and that's sufficient, 2 flamers is more than sufficient, and venoms? Who gives a damn they suck anyways :lol: (j/king: needed some smiles). As for snipers NO 3 is to low of a limit Nazi :). I can be happy w/ 4. You probably saw ten snipers when the Axis was fully overrunning the Allies that's a rare occurence (when Axis are stacked).

3.)Lt bar? A little increase wouldn't hurt at game start up :). So they can give at least a pack or two and have a chance to wait it out and call an airstrike giving the opponent ample time arm the wall and door. Rate speed I think is o.k.. If they want to do airstrikes LT's will hide in a corner and wait for the recharge. It's that simple.

4.) Read my previous thoughts for a map rotation. Paul and Nazi have agreed that once a week is not bad. I added a little more, but are there any in disagreement? Stopwatch-Map Rotation of known maps. Y known? So we can have new players join our community who have barely switched to 1.4 or have just received the game. Few people have Tank 2, fun_beach, WarClaw, etc. I in fact do :), but everyone has tram, depot, Marketgarden (please, please), etc. Some others are to small for 64 such as village, base, and assault.

5.)Barbie you didn't post your thought :). Well I'll do it for you. In in-game Barbie suggested an exchange for lowering the meds recharge rate by also increasing the rate at which poison kills the enemy. Not a bad idea at all. Any contenders?

6.)Once again, if we want a map rotation we should not rant a rave later because the changes above will highly affect the other maps in different ways. Who's to say Marketgarden will not become engineer heaven near the obj. or at the depot :).

7.)Yes PB has to go in my opinion. Huge FPS spikes on this side. And admins. are competent and experienced enough to catch things. :). Thanks again Keek for doing a great job yesterday.

8.)I do not suggest the polls. Unless there's a way to strictly allow RTCW players to vote. On the forums anyone can vote even those who do not play on 24/7 and will need sufficient advertising on the server :) Maybe an intro message if polls are the way to go. So, are there any other ideas on how to do this or am I just being an idiot :P?

9.) Don't punish Downey and Crapnel. Crap does switch classes at times. :). Engy's are fine. Maybe just 6 nades though.

10.)For Kicks.... someone !slap me I need sunlight
:lol:

Sincerely,

=Viper=:cool:

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