Suggestions
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- /vid_restart
- Posts: 373
- Joined: Mon Oct 04, 2004 10:20 am
- Location: Germany
Suggestions
1. Is it possible to set the limit for /r_mapoverbrightbits a little bit higher? 3 would be ok. At the moment I can't set it higher than default (2). That would make the game a little bit brighter.
2. The strenght of +salute is too low. It's good to avoid trick jumps or lean jumps, but if someone blocks the door we can't shove him anymore. A tk is necessary.
3. Maybe we can set /cg_fov from max. 110 to max. 115? "Wall hacks" are impossible with 115, you need at least 135. So I think that would be ok.
2. The strenght of +salute is too low. It's good to avoid trick jumps or lean jumps, but if someone blocks the door we can't shove him anymore. A tk is necessary.
3. Maybe we can set /cg_fov from max. 110 to max. 115? "Wall hacks" are impossible with 115, you need at least 135. So I think that would be ok.
- SavageParrot
-
- Posts: 10599
- Joined: Wed Mar 19, 2003 5:42 pm
- Location: Cheltenham, England
Turn the damn splash damage down
Just a thought but killing a team mate 10 yards from where you shoot your panzer would be harder if the splash damge were lower. It probably wouldn't help me though, I am a lost cause in that respect.

- Tour of Duty
/vid restart, I'll try to answer a few questions by my osp experience
1. /r_mapoverbrightbits 2 is high enough. To have a bright enviremont, I'll advice you to set:
seta r_intensity "2"
seta r_mapoverbrightbits "2"
seta r_overbrightbits "1"
seta r_dynamiclight "1"
seta r_ignorehwgamma "1"
seta r_dlightBacks "0"
seta r_vertexLight "1"
That should do the trick.
r_mapoverbrightbits 3 is too high, and could be conside as a 'hack'.
2. I have no idea what +salute is. Probably only in Shrub-mode.
3. The best thing is to set the max on fov 120.
It's possible to see thru a wall, but only if you are at the edge of a wall, lean, and shake your mouse fast from left to right. This is just a glitch, and not a wallhack.
And the server would have a pb_sv_cvar cg_zoomDefaultSniper IN 0 125 . Everything above that, IS a wallhack.
Well, that's it for now.
I hope I helped you a bit

1. /r_mapoverbrightbits 2 is high enough. To have a bright enviremont, I'll advice you to set:
seta r_intensity "2"
seta r_mapoverbrightbits "2"
seta r_overbrightbits "1"
seta r_dynamiclight "1"
seta r_ignorehwgamma "1"
seta r_dlightBacks "0"
seta r_vertexLight "1"
That should do the trick.
r_mapoverbrightbits 3 is too high, and could be conside as a 'hack'.
2. I have no idea what +salute is. Probably only in Shrub-mode.
3. The best thing is to set the max on fov 120.
It's possible to see thru a wall, but only if you are at the edge of a wall, lean, and shake your mouse fast from left to right. This is just a glitch, and not a wallhack.
And the server would have a pb_sv_cvar cg_zoomDefaultSniper IN 0 125 . Everything above that, IS a wallhack.
Well, that's it for now.
I hope I helped you a bit

- LordShard
No no no! Make the splash damage bigger! SO one nade kills everyone on the beach!Originally posted by SavageParrot
Turn the damn splash damage downJust a thought but killing a team mate 10 yards from where you shoot your panzer would be harder if the splash damge were lower. It probably wouldn't help me though, I am a lost cause in that respect.

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