Hitsounds Not Working
Moderators: RTCW Admins, Super Moderators, vB3 - Administrators
13 posts
• Page 1 of 1
- hiki
Hitsounds Not Working
I've set /hitsound on and for some reason, it doesn't work. However, when I'm speccing someone else (who I assume has hitsound activated), I can hear them properly. Anyone come across a problem like this before?
- MoJo
- S.Shooter
- RTCW Admin
-
- Posts: 670
- Joined: Fri Jul 01, 2005 11:06 am
- Location: Eskilstuna, Sweden
It's only: /hitsound.
Or bind it to a key:
/bind button "hitsound"
Then you can turn it on or off by pressing the button.
Or bind it to a key:
/bind button "hitsound"
Then you can turn it on or off by pressing the button.
| I5 4670k @ 4.1Ghz | Corsair H50 | MSI Z87-G45 Gaming | 16GB RAM | EVGA GTX 680 SLi | Fractal Design Newton 800w platinum |
| 250GB ssd + 4TB | 3x BenQ XL2420T + 3D Vision gen 2| Win7 x64 | Logitech mx518 | Sennheiser HD 598 |
| 250GB ssd + 4TB | 3x BenQ XL2420T + 3D Vision gen 2| Win7 x64 | Logitech mx518 | Sennheiser HD 598 |
Originally posted by hiki
I tried both suggestions, and still no luck. What exactly do you type in console? I tried lots of variations like /hitsound on, /hitsound ON, hitsound "ON", etc. Also, should the soundpack only be installed in /Shrubmod?
lmao, try this my good man
/hitsound 1

do it again to turn it off
/hitsound 1
hitsound on
/hitsound 1
hitsound off

Originally posted by hiki
I tried both suggestions, and still no luck. What exactly do you type in console? I tried lots of variations like /hitsound on, /hitsound ON, hitsound "ON", etc. Also, should the soundpack only be installed in /Shrubmod?
I had to put mine in a bunch of folders to get it to work
properly again. I put it in so many i couldn't tell ya which
one it's actually suppossed to be in.
/WMD*BlinDProwleR
- Killer Mike
- RTCW Admin
-
- Posts: 930
- Joined: Sun Oct 20, 2002 8:42 pm
Originally posted by Conscious*
I don't understand whats so good about hitsounds...
Do you want an answer? Or are you just talking.
wait wait
"..."
There we go, now I'm cool.
- SavageParrot
-
- Posts: 10599
- Joined: Wed Mar 19, 2003 5:42 pm
- Location: Cheltenham, England
I use hitsounds more because I am used to them than anything else. I have no problems on servers that have them off, I just find them reassuring.
13 posts
• Page 1 of 1
Return to Return To Castle Wolfenstein
Who is online
Users browsing this forum: Bing [Bot] and 11 guests