m_pitch?

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m_pitch?

Postby ***arjay*** » Sat Dec 09, 2006 6:46 am

hey,

just wondered if there are some changes going on in regards to \m_pitch as i got kicked twice for it. once it was cus it was set to 0.010 and then i chnaged it so it was outside the limit! then i started playing again and i got kicked about 15mins later for it being set to 0.016 and it said it should be outside 0.022?

well any help would be appreciated! ;)
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Postby MAN-AT-ARMS » Sat Dec 09, 2006 6:48 am

Between -0.015 and 0.015

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Postby ***arjay*** » Sat Dec 09, 2006 7:10 am

cheers man-at-arms, but a little birdy told me someone was messing around with the settings! :D
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Postby SavageParrot » Sat Dec 09, 2006 7:38 am

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Postby marcello » Sat Dec 09, 2006 3:41 pm

Originally posted by MAN-AT-ARMS
Between -0.015 and 0.015

Between?
are you serious? time for some headshots
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Postby MAN-AT-ARMS » Sat Dec 09, 2006 5:07 pm

Between those = kick.

Sorry

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Postby Slaughter2 » Sat Dec 09, 2006 10:33 pm

lol I thought the same thing at first too mar
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Postby crakservers » Mon Dec 11, 2006 10:38 am

Yea I have mine set at 0.016 and it kicked me. Can you explain exactly what m_pitch does for those that do not know.
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Postby Killer Mike » Mon Dec 11, 2006 11:00 am

It raises or lowers the vertical sensitivity. So if u have a sensitivity close to 0, it will stay at head level a lot better as u move from side to side. Correct me if i'm wrong, but a negative m_pitch makes it inverted, so when you aim up it aims down. I don't prefer this on pc games, but I do like itconsole games like Halo, probably since I grew up w/ Goldeneye.

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Postby crakservers » Mon Dec 11, 2006 2:20 pm

Thanks for the info.
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