This would make things interesting
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- HuGgY BiZzLe
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- Posts: 181
- Joined: Thu Jun 24, 2010 10:30 pm
This would make things interesting
g_friendlyFire
When g_friendlyFire is set to 2, damage given to teammates is returned to the damager.
TK revive attempts would be funny if the med was low on health. And of course people would start running in front of teammates they don't like.
When g_friendlyFire is set to 2, damage given to teammates is returned to the damager.
TK revive attempts would be funny if the med was low on health. And of course people would start running in front of teammates they don't like.
- Assimilator
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- Posts: 150
- Joined: Thu Jul 09, 2009 8:45 am
Re: This would make things interesting
Is there a way to automatically kick players who deal a given a amount team damage in a given amount of time?
- Slaughter2
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- Posts: 2486
- Joined: Thu Dec 23, 2004 3:00 am
- Location: Belle Vernon
Re: This would make things interesting
We used to have a thing on the server called !forgive, after your TK points allowed equaled 0 you were auto kicked, and auto banned for 5 minutes, if a player thought that the TK was not your fault he would do !forgive name, and add back on to the allowable TK points, it was pretty nice, no clue why it was taking off.
It really kept the normal non stop tk'ers "normal" for a while
Things not on server anymore:
/lm------land mines (changing server to ff on changed that)
/tm------trip mines ( " " " " )
/giveammo amount----give ammo to mates, when not LT
/spy------as long as u had knife out you had on other team's uniform, so fun to sit on cabinet in wr as allies
/playdead-------funny, in the fact that u would hit this and other team thought u were dead, they would run away without gib, and with a slight delay you would get up and back rage them
It really kept the normal non stop tk'ers "normal" for a while
Things not on server anymore:
/lm------land mines (changing server to ff on changed that)
/tm------trip mines ( " " " " )
/giveammo amount----give ammo to mates, when not LT
/spy------as long as u had knife out you had on other team's uniform, so fun to sit on cabinet in wr as allies
/playdead-------funny, in the fact that u would hit this and other team thought u were dead, they would run away without gib, and with a slight delay you would get up and back rage them
"You Create Your Own Destiny"-Doug Kleitz
That's a [color="Red"]PRESENT[/color] from [color="DarkRed"]SLAUGHTER[/color]
[font="Arial Black"][SIZE="4"]Give respect you might get it back![/SIZE][/font] [SIZE="4"](a lesson in life as well as gaming) [/SIZE]
That's a [color="Red"]PRESENT[/color] from [color="DarkRed"]SLAUGHTER[/color]

[font="Arial Black"][SIZE="4"]Give respect you might get it back![/SIZE][/font] [SIZE="4"](a lesson in life as well as gaming) [/SIZE]
- HuGgY BiZzLe
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- Posts: 181
- Joined: Thu Jun 24, 2010 10:30 pm
Re: This would make things interesting
We found a bug with tripmines on 3.1.1.b. You can set infinite tripwires in the radio room if you do it from floor to ceiling. Players were wiring it up like Fort Knox. Funny, but not much fun after a while. You can turn prox mines to only go off when enemy approaches. Just don't get near when that happens. Fun stuff.
- Assimilator
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- Posts: 150
- Joined: Thu Jul 09, 2009 8:45 am
Re: This would make things interesting
Oh man I remember those trip mines. So much fun. lol
- =TAO=WARPIG
- Posts: 628
- Joined: Sun Mar 30, 2008 11:00 am
Re: This would make things interesting
Assimilator wrote:Oh man I remember those trip mines. So much fun. lol
yeah I forgot all about them, they were kinda fun to set up. The shotgun was good to change it up a bit too.
- HuGgY BiZzLe
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- Posts: 181
- Joined: Thu Jun 24, 2010 10:30 pm
Re: This would make things interesting
Shotgun is bani 

- HuGgY BiZzLe
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- Posts: 181
- Joined: Thu Jun 24, 2010 10:30 pm
Re: This would make things interesting
I love living in your head rent free. 
It's because of your dedication that I made you my fan club president.

It's because of your dedication that I made you my fan club president.
Re: This would make things interesting
HuGgY BiZzLe wrote:I love living in your head rent free.
It's because of your dedication that I made you my fan club president.
lolololololol!:)
- GOMERPYLE|POW|
- Posts: 7
- Joined: Fri Oct 22, 2010 9:07 pm
- Location: Long Island, NY
Re: This would make things interesting
Maybe a time out for the spec-axis joiners who take flag. If after ten years you dont know how to set spawn to axis side or bind a key to /kill, quit, uninstall. You should find a new game. Set /kill to mouse 1. Whatever works. Thanks for keeping the game going.
- GOMERPYLE|POW|
- Posts: 7
- Joined: Fri Oct 22, 2010 9:07 pm
- Location: Long Island, NY
Re: This would make things interesting
caffeine wrote:whatever you have to do snoop dog
Stop killing me Caff.
Re: This would make things interesting
GOMERPYLE|POW| wrote:Maybe a time out for the spec-axis joiners who take flag. If after ten years you dont know how to set spawn to axis side or bind a key to /kill, quit, uninstall. You should find a new game. Set /kill to mouse 1. Whatever works. Thanks for keeping the game going.
When allied team has too many players and i join axis it always spawns me in FB, but i don't always take the flag so where's my motherfuckin cookie?:oreo:
- HuGgY BiZzLe
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- Posts: 181
- Joined: Thu Jun 24, 2010 10:30 pm
Re: This would make things interesting
Pretty sure it spawns you where it wants in that case regardless of your spawnpoint being set.
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