Gimp Ltds, no mines?

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Tender Vittles

Gimp Ltds, no mines?

Postby Tender Vittles » Wed Jul 09, 2003 8:40 pm

I must say that the 24/beach server was my fav. I come back and Ltds are useless... So having the crappy lag i have, I have my fun with the Engineer... and then come in one day to find them disabled on mines.

I can see that the Ltds were getting out of hand with the airstrikes, but to Gimp them that much?!? And what happened to the mines?

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Postby (SEETHER) » Wed Jul 09, 2003 10:00 pm

LTs are still effective, if you know how to use them. ThreeBs, for example uses the LT class very well. As for Eng's mines, that was really getting out of hand, you couldn't walk two feet in the War Room with out setting a mine off. I enjoy the server the way it is right now.

:flame:

(SEETHER)
:flame:

{Seether}

Cowgomoo

Postby Cowgomoo » Wed Jul 09, 2003 10:04 pm

if only theyd make it like they do on ET, where u can ONLY plant mines on grass/snow/dirt and not in buildings...

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Postby aphid » Wed Jul 09, 2003 10:58 pm

Um, when have mines ever been enabled on 24/7 Beach? The only things I have heard of are the trip wire things that do next to no damage.

ZeroKarma

Postby ZeroKarma » Thu Jul 10, 2003 12:36 am

be a medic :D they're the best class IMHO

~Zero

your friendly neighborhood spidermedic

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Postby Conscious* » Thu Jul 10, 2003 9:04 am

mines were enabled for a little while but seether is right.. the axis put mines everywhere in the war room, and all around the radios...it was impossible for the allie to win..and leiuts well, they suck be a medic : )

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