id Announces Enemy Territory: Quake Wars. Screenshot Included at bottom

Off topic, but don't go too far overboard - after all, we are watching...heh.
User avatar
Posts: 6471
Joined: Tue Dec 31, 2002 1:50 pm

id Announces Enemy Territory: Quake Wars. Screenshot Included at bottom

Postby Buliwyf » Mon May 16, 2005 2:36 pm

FROM VE3D.COM

id Software and Activision, Inc. today announced the development of ENEMY TERRITORY: QUAKE WARS. Developed by Splash Damage and built on id Software's new MegaTexture rendering technology, ENEMY TERRITORY: QUAKE WARS pits the armies of Earth against the invading alien Strogg in the ultimate online strategic shooter. Featuring strategic team play, persistent character promotions, day and nighttime combat missions, and the universe's most powerful weapons and vehicles, ENEMY TERRITORY: QUAKE WARS transports players to the front lines of an epic new war for Earth.
"For years, fans have enjoyed incredible battles on the Strogg home planet; but with ENEMY TERRITORY: QUAKE WARS, we're taking players back to the war that started it all - the Strogg invasion of Earth - where the choice is to fight with the humans or the alien Strogg in a massive campaign for survival," said Todd Hollenshead, CEO, id Software. "Like all great id Software games, ENEMY TERRITORY: QUAKE WARS unites bleeding-edge technology, a fantastic universe, and meticulously balanced gameplay to deliver an engrossing and futuristic gaming experience."

"We have been so proud of Wolfenstein: Enemy Territory's rave reviews, 'Game of the Year' awards, and massive fan-base, so to work with id again in developing ENEMY TERRITORY: QUAKE WARS is an amazing opportunity." states Paul Wedgwood, Lead Game Designer and Owner of Splash Damage Ltd. "The stories of the Strogg invasion of Earth have always fascinated me, and now through ENEMY TERRITORY: QUAKE WARS, we're able to bring this incredible war to life with an uncompromising level of detail and realism."

As the invasion begins, players choose to battle as one of five unique classes in either the EDF (Earth Defense Force - humans) or the barbaric alien Strogg armies, each augmented with specialist weapons and combat hardware. Troops utilize over 40 conventional and futuristic vehicles, deployable structures, and defense systems like quad-bikes, tanks, and alien walkers for epic ground assaults; or helicopters and anti-gravity ships to lend firepower from the air. Throughout each battle, teams establish bases, deploy defense structures, artillery, radar, and advanced forward-command systems into enemy territory while constructing and demolishing obstacles to speed progress and gain a tactical advantage over the enemy.

With realistic dynamic lighting and shadowing from headlights, searchlights and even the moon, battles can be fought during the day or night; while accurate simulation of the atmosphere, weather, and vegetation combine to create an unparalleled degree of realism. Battlefields are perfectly rendered using MegaTexture, a totally new rendering technology developed by id Software that crunches millions of polygons and a gigabyte-scale texture into a single, seamless and un-tiled landscape with unique detail down to the square inch or the un-obscured distant horizon.

Players can take on class specific missions or join a fireteam to utilize advanced command and communication options, including voice-chat and the game's context sensitive mission order system. With bitterly contested multi-battle campaigns, each soldier fights not only for victory, but to gain valuable skills, special rewards for team-play, and persistent military promotions and medals. ENEMY TERRITORY: QUAKE WARS will debut at this year's Electronic Entertainment Expo in Activision's booth #1224 in the South Hall

CLICK LINK FOR IMAGE

http://tinyurl.com/bglm2
XBOX 360 Gamertag
Image
Image

Edogg

Postby Edogg » Mon May 16, 2005 3:10 pm

schweet

User avatar
Posts: 3614
Joined: Mon Feb 03, 2003 4:17 pm
Location: Ottawa, Canada

Postby Tommy Boy » Mon May 16, 2005 3:24 pm

not authorized to view image?

Posts: 2702
Joined: Fri Jun 27, 2003 4:09 pm

Postby Conscious* » Mon May 16, 2005 3:48 pm

woooot

El Snipo

Postby El Snipo » Mon May 16, 2005 4:47 pm

this'll be interesting, and sounds really fun too.
That goes on my wish list along with RTCW 2

User avatar
Posts: 6728
Joined: Sun Dec 07, 2003 1:12 pm
Location: Minnesota

Postby Sabres » Mon May 16, 2005 5:08 pm

Originally posted by Tommy Boy
not authorized to view image?

I got the same

Return to The Smokin' Room

Who is online

Users browsing this forum: No registered users and 24 guests