Armed Assualt aka (Operation Flashpoint 2)

Off topic, but don't go too far overboard - after all, we are watching...heh.
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Armed Assualt aka (Operation Flashpoint 2)

Postby TiNM@N » Thu Feb 02, 2006 6:45 pm

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Well ive been checking around and it's possible.....just possible that this might be released in 2006. The sqreen shots aren't the nicest (compared BF2) but the game play might surpass that of the comical inaccuracies related to with BF2.

Features/Advancements/Enhancements

Engine/Graphics

* DX9 Engine incorporating many of the latest features, including High Dynamic Range rendering

* Reworked lifelike animations.

* Fully streaming game engine allowing extremely large environments loaded with various special effects.

Environments

* Environments are richly detailed and varied.

* New huge sized battlefield (landmass exceeds that of all islands from Flashpoint & Resistance combined)

* New densely populated battlefield (approximately twice the number of objects on all previous islands combined).

* Dynamic weather and daytime simulation (including tides and star constellations)

* Ambient wildlife.

Gameplay

* Large selection of weapons and vehicles.

* Unique and proven combatant's AI.

* New island containing large cities with many different, fully accessible buildings.

* ArmA's campaign features a brand new story-line, with a modern day setting.

* Campaign's setting and events inspired by real world events, military strategies and political doctrines.

* Updated controls and command interface.

Multiplayer

* Large, persistent battles.

* 60+ player multiplayer (plus additional AI), players can join at any time.

* Unique game modes introducing modes of play not seen in any other game.

* Cooperative game modes.

Custom content support

* Open game architecture.

* Building on top of the successful Operation Flashpoint addon and modding support.

* Built-in scenario editor.

* Versatile object/vehicle animation system.

* Many useful scripting functions.

* Mission wizards enable missions to be played with any addons.
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Postby cavalierlwt » Thu Feb 02, 2006 7:06 pm

That's awesome. Good or bad, it's competition, and competition is GOOD!
I've wondered why nobody challenged EA/Dice on this genre. It's good to see people taking up the challenge.
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Postby TiNM@N » Thu Feb 02, 2006 7:18 pm

has anyone ever played the orginal? Operation Flashpoint? awesome game.
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Postby BearcatB200 » Thu Feb 02, 2006 8:56 pm

Originally posted by TiNM@N
has anyone ever played the orginal? Operation Flashpoint? awesome game.


OFP is the only game to stay on my hard drive after nearly 5 years now, july 01, ( I had the Import version, and then GOY versions, I nearly have every addon thats worth anything out there.. MY OFP folder is over 8GB's.. I am really enjoying the new MI-8s that were released back in december.. . This is what the MEC side needs in BF2 :rotflmao:

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Postby TChicken » Thu Feb 02, 2006 11:11 pm

Never heard of the game before, and according to their website, estimated delivery is Q4-2005. hmmm they better hurry up there, and hopefully send out a demo. It looks interesting.
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Postby cavalierlwt » Fri Feb 03, 2006 12:09 am

Originally posted by TChicken
Never heard of the game before, and according to their website, estimated delivery is Q4-2005. hmmm they better hurry up there, and hopefully send out a demo. It looks interesting.


Not to worry, Q2 2006 they will developing a time machine, and have every confidence that they can then make this game for Q4 2005 :)
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Postby TiNM@N » Fri Feb 03, 2006 2:11 am

horribly but they were talking about it being out in 2004.... now in early 2005 i feel it SHOULD be out his year... I can remeber being back at that time (sitting behind my ComPaq 2001) thinking .... "what am i gonna play for the next 3 years? 5 years since and i'm Hoping for this day to come!!!!
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