New Playstation device revealed. Link at bottom of post with PICTURES

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New Playstation device revealed. Link at bottom of post with PICTURES

Postby Buliwyf » Wed May 28, 2003 10:18 am

from http://www.voodooextreme.com


Wednesday, May 28 2003



S.T.A.L.K.E.R. Q&A 8:59 AM - Andrew "Andy" Burnes - Games: Action - (8)
Over on NoFrag there is an interview with one of the S.T.A.L.K.E.R. Oblivion Lost developers:


Q7. Lots of developers have announced advanced AI in their games, but we always ended up disappointed. How is yours? Are the enemies playing like a Quake 3 bot or more like the Half-Life dumb marines?

Andre: One of the advantages of our AI is that the NPCs and enemies will try to guess where the enemy is rather than know it. It would be too simple to let the AI know where the enemy is, we have opted a more interesting way of putting other characters in the same pair of shoes as the player. They are limited by what they see and hear, their sight is impaired in darkness and behind the bush. They hear what player can hear. NPC will get alerted if he hears shots nearby, or if the branch crunches close to him, he will look for the safest way to approach the source of the noise. Besides he may think that checking that noise might be dangerous and just give up by trying to leave the place. The characters will be careful to enter a dark tunnel, they will try to avoid it, and otherwise try to pierce into the darkness to make sure it's safe. They will consider the number and types of enemies, weapons and then either attack or flee. They will try to avoid superior forces.
It's no good creating an AI that will beat the player easily. It's difficult to create human characters able to have emotions, able to cry, panic, fear, joy, in other words act like people. Of course, what we are going to create now will be a fake option of that, because the characters are not alive anyway. Although we are trying to create characters that will not bore the player with their straight-forward dumb way of thinking. AI for us is more a simulation of sapient and "live" creature than a set of unbeatable algorithms.

Thanks NoName.


Sam & Max 2 Preview/Q&A 8:49 AM - Andrew "Andy" Burnes - Games: Adventure - (7)
Over on Adventure Gamers there is a preview of the latest Sam & Max game, as well as comments from one of the developers:


Sam & Max: Freelance Police was probably the least expected LucasArts sequel for a variety of reasons. Tell us how Steve Purcell got on board and how the project was conceived.


Like so many things in life, the genesis of this project was a series of happy coincidences. I had not-so-recently wrapped up Escape from Monkey Island, and was merrily dithering away my days scribbling up pitches for the Next Big Thing in adventure games. Pipe Dream: The Flooz Must Flow and Maniac Mansion: Night of a Thousand Tentacles were high on my list of ideas, so you can tell I was getting a little desperate. Simultaneously, Steve Purcell's Sam & Max game for another company was imploding for reasons I'm still a little fuzzy about. I think it was hit by a meteor. In any event, Steve got in touch with my bosses, a bunch of lawyers got together and signed some documents, and the next thing I knew, Steve and I were writing stories and designing a game.

Mix 'N' Mojo Previews 8:45 AM - Andrew "Andy" Burnes - Games: General News - (1)
A load of previews from this excellent site:


Secret Weapons over Normandy
Knights of the Old Republic
Sam and Max: Freelance Police
Full Throttle: Hell on Wheels
Wrath Unleashed

Sony Announces The PSX 8:37 AM - Andrew "Andy" Burnes - Consoles: Sony Playstation I/II - (28)
Sony has announced that development of an all-in-one device, which features Playstation II technology, is under way:



The new device will feature a TV tuner, a 120GB hard disc drive and a DVD recorder alongside the games console functionality (support for Playstation I/II games), making it into an "all in one" device for gaming, media recording and playback.

Little more is known at this time but it is thought that the PSX features more extensive internet capabilities that will allow music and videos to be downloaded via a special service operated by Sony. The device has two controller ports and support for Sony's memory stick technology


IMAGES

http://www.gamespot.com/all/news/screenindex_6029048.html
XBOX 360 Gamertag
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angrybrit

Postby angrybrit » Wed May 28, 2003 12:25 pm

It's also on slashdot.org

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