Raven Shield
- s.s. one person
- Posts: 254
- Joined: Mon Oct 28, 2002 9:52 pm
- Location: Antioch CA
hey guys i just got raven shield and have been playin it for a bit and tryed to play a multyplayer game so i created an account and tryed to play but gotthis message OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2389 MHz with 510MB RAM
Video: 64MB DDR NVIDIA GeForce4 MX 420 with TV Out (Dell) (2841)
R6WindowServerListBox Transient.R6WindowServerListBox0 (Function UWindow.UWindowListControl.GetItemAtIndex:0060) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop and the game just shuts down any way to fix this? or does anyone even know what the hell it is for that matter?
CPU: GenuineIntel Unknown processor @ 2389 MHz with 510MB RAM
Video: 64MB DDR NVIDIA GeForce4 MX 420 with TV Out (Dell) (2841)
R6WindowServerListBox Transient.R6WindowServerListBox0 (Function UWindow.UWindowListControl.GetItemAtIndex:0060) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop and the game just shuts down any way to fix this? or does anyone even know what the hell it is for that matter?
- [U.S.C] Amaryl
Originally posted by s.s. one person
hey guys i just got raven shield and have been playin it for a bit and tryed to play a multyplayer game so i created an account and tryed to play but gotthis message OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2389 MHz with 510MB RAM
Video: 64MB DDR NVIDIA GeForce4 MX 420 with TV Out (Dell) (2841)
R6WindowServerListBox Transient.R6WindowServerListBox0 (Function UWindow.UWindowListControl.GetItemAtIndex:0060) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop and the game just shuts down any way to fix this? or does anyone even know what the hell it is for that matter?
sometimes I got one of thoses critical errors, I suggest you to update your game to 1.2 because 1.3 slowdown the game performance if you haven´t done it yet. Most of those problems were fixed up upon updating. Tipical errors about the Unreal game engine.
If you did it then I don´t know how to help you right now.
- [U.S.C] Amaryl
Originally posted by Freedom
Amaryl,
It was fun having you on. Hope to see you again soon.
anytime any night but I would like to know what times are you guys going to play it o´-line since yesterday I disconnected and stop playing at 7:00 A.M (GMT+1) and the sun already rose. For me there is no problem but you are going to get connected at that time I can change my sleeping time playing this great game just after waking up:lol:
- Sannop
Originally posted by s.s. one person
hey guys i just got raven shield and have been playin it for a bit and tryed to play a multyplayer game so i created an account and tryed to play but gotthis message OS: Windows XP 5.1 (Build: 2600)
CPU: GenuineIntel Unknown processor @ 2389 MHz with 510MB RAM
Video: 64MB DDR NVIDIA GeForce4 MX 420 with TV Out (Dell) (2841)
R6WindowServerListBox Transient.R6WindowServerListBox0 (Function UWindow.UWindowListControl.GetItemAtIndex:0060) Runaway loop detected (over 1000000 iterations)
History: FFrame::Serialize <- UObject::ProcessEvent <- (InteractionMaster Transient.InteractionMaster0, Function Engine.InteractionMaster.Process_PostRender) <- UInteractionMaster::MasterProcessPostRender <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop and the game just shuts down any way to fix this? or does anyone even know what the hell it is for that matter?
I was getting the same error when I had in some Centon memory. It was only happening in RS that I observed. I got rid of it and went to Crucial and all is well.
- Freedom
Originally posted by s.s. one person
hey guys i just got raven shield and have been playin it for a bit and tryed to play a multyplayer game so i created an account and tryed to play but gotthis message :
......................<- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop ................
and the game just shuts down any way to fix this? or does anyone even know what the hell it is for that matter?
Yep. I know what it is. First, make sure you are running either the 1.2 or 1.3 patch. Then, if that doesn't fix it right away, add the following to you target path for Raven Shield
-norunaway
So that it looks like this:
"C:\Program Files\Red Storm Entertainment\RavenShield\system\RavenShield.exe" -norunaway
That will do it. If you run the 1.2 patch and not the 1.3, you are more than welcome to play on our server anytime you want. Just let me know and I'll PM you the passwords for the game server and the TS server.
- [U.S.C] Amaryl
Originally posted by s.s. one person
thank you guys soo much.... one last thing where do i get the 1.2?
try http://www.ubi.com
- s.s. one person
- Posts: 254
- Joined: Mon Oct 28, 2002 9:52 pm
- Location: Antioch CA
ok i have 1.2 and the mapack now all i need is ts2 and ssome headphones and im set but could you please pm me the ip for the ts sever and the rs sever?
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