OMFG First Elderscrolls game download!

Off topic, but don't go too far overboard - after all, we are watching...heh.
LordShard

OMFG First Elderscrolls game download!

Postby LordShard » Sun Jan 02, 2005 10:54 pm

http://www.elderscrolls.com/downloads/downloads_games.htm


OMFG! :O!!!!! Haven't played it yet, dont' get time tonight, but I will!

LordShard

Postby LordShard » Tue Jan 04, 2005 6:14 pm

Wow, it runs kinda slow, even on a 1.6Ghz machine! =O!!!!!

I blame it on DOSbox. :P It's slow. :P

If anyone wants my DOSbox config file it's setup pretty good. But once you're in game, turn all the ingame details all the way down or it will run so sloooooooow.

LordShard

Postby LordShard » Tue Jan 04, 2005 6:15 pm

[sdl]
# fullscreen -- Start dosbox directly in fullscreen.
# fulldouble -- Use double buffering in fullscreen.
# fullfixed -- Don't resize the screen when in fullscreen.
# fullwidth/height -- What resolution to use for fullscreen, use together with fullfixed.
# output -- What to use for output: surface,overlay,opengl,openglnb.
# hwscale -- Extra scaling of window if the output device supports hardware scaling.
# autolock -- Mouse will automatically lock, if you click on the screen.
# sensitiviy -- Mouse sensitivity.
# waitonerror -- Wait before closing the console if dosbox has an error.

fullscreen=true
fulldouble=false
fullfixed=true
fullwidth=640
fullheight=480
output=surface
hwscale=1.00
autolock=true
sensitivity=100
waitonerror=true

[dosbox]
# language -- Select another language file.
# memsize -- Amount of memory dosbox has in megabytes.
# machine -- The type of machine tries to emulate:auto,hercules,cga,tandy,vga.
# Try a specific type if your game has problems with auto.

language=
machine=vga
memsize=16

[render]
# frameskip -- How many frames dosbox skips before drawing one.
# snapdir -- Directory where screenshots get saved.
# aspect -- Do aspect correction.
# scaler -- Scaler used to enlarge/enhance low resolution modes.
# Supported are none,normal2x,advmame2x

frameskip=1
snapdir=snaps
aspect=false
scaler=advmame2x

[cpu]
# core -- CPU Core used in emulation: normal,full,dynamic.
# cycles -- Amount of instructions dosbox tries to emulate each millisecond.
# Setting this higher than your machine can handle is bad!
# cycleup -- Amount of cycles to increase/decrease with keycombo.
# cycledown Setting it lower than 100 will be a percentage.

core=full
cycles=9000
cycleup=500
cycledown=20

[mixer]
# nosound -- Enable silent mode, sound is still emulated though.
# rate -- Mixer sample rate, setting any devices higher than this will
# probably lower their sound quality.
# blocksize -- Mixer block size, larger blocks might help sound stuttering
# but sound will also be more lagged.
# wavedir -- Directory where saved sound output goes when you use the
# sound record key-combination, check README file.

nosound=false
rate=22050
blocksize=8192
wavedir=waves

[midi]
# mpu401 -- Enable MPU-401 Emulation.
# device -- Device that will receive the MIDI data from MPU-401.
# This can be default,alsa,oss,win32,coreaudio,none.
# config -- Special configuration options for the device.

mpu401=true
device=default
config=

[sblaster]
# sblaster -- Enable the soundblaster emulation.
# base,irq,dma -- The IO/IRQ/DMA address of the soundblaster.
# sbrate -- Sample rate of soundblaster emulation.
# adlib -- Enable the adlib emulation.
# adlibrate -- Sample rate of adlib emulation.
# cms -- Enable the Creative Music System/Gameblaster emulation.
# Enabling both the adlib and cms might give conflicts!
# cmsrate -- Sample rate of cms emulation.

sblaster=true
base=220
irq=7
dma=1
sbrate=22050
adlib=true
adlibrate=22050
adlibmode=adlib
cms=false
cmsrate=22050

[gus]
# gus -- Enable the Gravis Ultrasound emulation.
# base,irq1,irq2,dma1,dma2 -- The IO/IRQ/DMA addresses of the
# Gravis Ultrasound. (Same IRQ's and DMA's are OK.)
# rate -- Sample rate of Ultrasound emulation.
# ultradir -- Path to Ultrasound directory. In this directory
# there should be a MIDI directory that contains
# the patch files for GUS playback. Patch sets used
# with Timidity should work fine.

gus=true
rate=22050
base=240
irq1=5
irq2=5
dma1=3
dma2=3
ultradir=C:\ULTRASND

[speaker]
# pcspeaker -- Enable PC-Speaker emulation.
# pcrate -- Sample rate of the PC-Speaker sound generation.
# tandy -- Enable Tandy 3-Voice emulation.
# tandyrate -- Sample rate of the Tandy 3-Voice generation.
# disney -- Enable Disney Sound Source emulation.

pcspeaker=true
pcrate=22050
tandy=true
tandyrate=22050
disney=true

[bios]
# Nothing to setup yet!


[dos]
# xms -- Enable XMS support.
# ems -- Enable EMS support.

xms=true
ems=true

[modem]
# modem -- Enable virtual modem emulation.
# comport -- COM Port modem is connected to.
# listenport -- TCP Port the momdem listens on for incoming connections.

modem=true
comport=2
listenport=23

[autoexec]
# Lines in this section will be run at startup.

LordShard

Postby LordShard » Tue Jan 04, 2005 6:17 pm

Essentially, unless you have something more than double my PC that should be close to the max your PC can handle for cycles emulated per second. I try setting it to 320x240 but then I have to exit dosbox because it messes up my moniter.
(Since the real DOS resolution was 320x240)

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