Wolf 1.51 (aka iortcw) released!
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- MAN-AT-ARMS
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- Joined: Mon Feb 17, 2003 8:21 am
- Location: State College, PA
Wolf 1.51 (aka iortcw) released!
A new release of iortcw is now available for download.
As usual, more updates and fixes. The focus of this release is mostly to address security related issues common to idTech3 engine games such as this one. There are also a few client side adds and annoyance bugs addressed.
Full list of changes are here:
https://github.com/iortcw/iortcw/compare/1.5a...1.51
Library updates:
SDL2 (2.0.5), curl (7.54.0), opus (1.1.4), and zlib (1.2.11).
General:
Fix CVE-2017-6903
Check library name validity
Fix performance issues when using VSync.
Fix possible vid_restart loop when switching between windowed and full screen.
Fix cl_consoleKeys cvar (Support longer hex strings that are needed on some non-English keyboards)
Update/Fix the video quality presets. (Note: high quality setting enables and uses the newer OpenGL2/OpenGL3 renderer)
Rend2 optimization and improvements.
Fix parsing of some command line arguments.
Fix the CD-Key Entry for new installs.
Add more resolutions (r_mode's) that can be selected from the system menu:
Mode 1: 400x300 (4:3)
Mode 2: 512x384 (4:3)
Mode 3: 640x480 (4:3)
Mode 4: 800x600 (4:3)
Mode 5: 960x720 (4:3)
Mode 6: 1024x768 (4:3)
Mode 7: 1152x864 (4:3)
Mode 8: 1280x1024 (5:4)
Mode 9: 1600x1200 (4:3)
Mode 10: 2048x1536 (4:3)
Mode 11: 856x480 (16:9)
Mode 12: 640x360 (16:9)
Mode 13: 640x400 (16:10)
Mode 14: 800x450 (16:9)
Mode 15: 800x500 (16:10)
Mode 16: 1024x640 (16:10)
Mode 17: 1024x576 (16:9)
Mode 18: 1280x720 (16:9)
Mode 19: 1280x768 (16:10)
Mode 20: 1280x800 (16:10)
Mode 21: 1280x960 (4:3)
Mode 22: 1440x900 (16:10)
Mode 23: 1600x900 (16:9)
Mode 24: 1600x1000 (16:10)
Mode 25: 1680x1050 (16:10)
Mode 26: 1920x1080 (16:9)
Mode 27: 1920x1200 (16:10)
Mode 28: 1920x1440 (4:3)
Mode 29: 2560x1600 (16:10)
Server browser:
Map levelshots are displayed correctly for the currently selected server
Add an additional layer of sorting by max client count.
Don't require clicking the Get New List button when no serverlist is cached.
Add mouse wheel scrolling to menu list boxes.
Fix some item placements when using cg_fixedAspect 2 and also scale the console notify messages for widescreens.
Add filesystem search for pk3's in GOG installs.
Add a mod whitelist (Add some protection when mods pk3's are auto-downloaded from a server)
Other stuff.
Downloads here:
https://github.com/iortcw/iortcw/releases/tag/1.51
Mirror1:
http://stats.ecgnetwork.co/iortcw/
Mirror2:
http://beach.ecgnetwork.co/iortcw/
Enjoy
As usual, more updates and fixes. The focus of this release is mostly to address security related issues common to idTech3 engine games such as this one. There are also a few client side adds and annoyance bugs addressed.
Full list of changes are here:
https://github.com/iortcw/iortcw/compare/1.5a...1.51
Library updates:
SDL2 (2.0.5), curl (7.54.0), opus (1.1.4), and zlib (1.2.11).
General:
Fix CVE-2017-6903
Check library name validity
Fix performance issues when using VSync.
Fix possible vid_restart loop when switching between windowed and full screen.
Fix cl_consoleKeys cvar (Support longer hex strings that are needed on some non-English keyboards)
Update/Fix the video quality presets. (Note: high quality setting enables and uses the newer OpenGL2/OpenGL3 renderer)
Rend2 optimization and improvements.
Fix parsing of some command line arguments.
Fix the CD-Key Entry for new installs.
Add more resolutions (r_mode's) that can be selected from the system menu:
Mode 1: 400x300 (4:3)
Mode 2: 512x384 (4:3)
Mode 3: 640x480 (4:3)
Mode 4: 800x600 (4:3)
Mode 5: 960x720 (4:3)
Mode 6: 1024x768 (4:3)
Mode 7: 1152x864 (4:3)
Mode 8: 1280x1024 (5:4)
Mode 9: 1600x1200 (4:3)
Mode 10: 2048x1536 (4:3)
Mode 11: 856x480 (16:9)
Mode 12: 640x360 (16:9)
Mode 13: 640x400 (16:10)
Mode 14: 800x450 (16:9)
Mode 15: 800x500 (16:10)
Mode 16: 1024x640 (16:10)
Mode 17: 1024x576 (16:9)
Mode 18: 1280x720 (16:9)
Mode 19: 1280x768 (16:10)
Mode 20: 1280x800 (16:10)
Mode 21: 1280x960 (4:3)
Mode 22: 1440x900 (16:10)
Mode 23: 1600x900 (16:9)
Mode 24: 1600x1000 (16:10)
Mode 25: 1680x1050 (16:10)
Mode 26: 1920x1080 (16:9)
Mode 27: 1920x1200 (16:10)
Mode 28: 1920x1440 (4:3)
Mode 29: 2560x1600 (16:10)
Server browser:
Map levelshots are displayed correctly for the currently selected server
Add an additional layer of sorting by max client count.
Don't require clicking the Get New List button when no serverlist is cached.
Add mouse wheel scrolling to menu list boxes.
Fix some item placements when using cg_fixedAspect 2 and also scale the console notify messages for widescreens.
Add filesystem search for pk3's in GOG installs.
Add a mod whitelist (Add some protection when mods pk3's are auto-downloaded from a server)
Other stuff.
Downloads here:
https://github.com/iortcw/iortcw/releases/tag/1.51
Mirror1:
http://stats.ecgnetwork.co/iortcw/
Mirror2:
http://beach.ecgnetwork.co/iortcw/
Enjoy
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