Sun Aug 08, 2004 4:37 pm
Originally posted by Rule of Wrist
More different guns... like the MP44, G43, mosin nagant, ppsh41, bren LMG, BAR 1918... etc...
Ability to play as either british or russian forces... with all their different loadouts... still have to kill nazis, tho
Sun Aug 08, 2004 4:40 pm
Sun Aug 08, 2004 4:43 pm
Originally posted by Tour of Duty
Sounds like Call of Duty 0_o
But I don't see any use in more different weapons.
Rtcw has 4 levels in weapons: little damage (luger), avarage damage (thompson, mp40), high damaga (sniper, venom), destruction (panzer).
If you use more different weapons (like mp44), the mp44 is almost the same like mp40 (just an example). So why should you bring in MORE weapons in tha game, if they give (almost) the same damage as a different weapon?
Brithish and Russian Forces is not a really great idea.
Just the good old German- US please
And no, no more vehicles (plane, car, etc.).
This isn't BF![]()
Sun Aug 08, 2004 5:06 pm
Sun Aug 08, 2004 6:40 pm
Sun Aug 08, 2004 6:52 pm
Sun Aug 08, 2004 7:18 pm
Originally posted by Destructor
You know i bet i wouldn't mind ET that much if it had used a different graphics engine. Something about it just didn't feel right. I wonder if they're going to create a new engine for RTCW 2 or do what they did with the first one and use an existing engine......hmmmm
Sun Aug 08, 2004 8:34 pm
Sun Aug 08, 2004 9:43 pm
Sun Aug 08, 2004 10:13 pm
Sun Aug 08, 2004 10:47 pm
Originally posted by Keekanoo
1 )I'd like to see larger doors.
2) No faust![]()
3) Built-in stats mod that keeps track of any public server and displays info on some central server.
4) Server-side control on names. ie, Once you make it, that's it (with allowable space-change for clan-tags).
5) Broader range of weapons.
6) Tiered weapon-acquisition structure so complete noobs can't get the most dangerous guns and blast their own team to bits.
7) Character-affected damage. Get hit in the leg? You go slower. Get hit in the arm? Can't lift as much or aim as well.
8) Exploding ammo.
9) Jamming guns/bad ammo.
10) Armour (with weight cost--ie, more armour=more weight=slower)
11) Moveable mg42/50cal guns.
12) Engineers can set up sand-bags/fox-holes.
Hmm..tons more. Would have to think about it.
Sun Aug 08, 2004 11:09 pm
Mon Aug 09, 2004 1:08 am
Mon Aug 09, 2004 1:43 am
Mon Aug 09, 2004 2:10 am