Make sure to bring lots of med packs, our 64 player beach server is intense!
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Re: Admins

Mon Jan 27, 2014 2:27 am

Robots with GPS damaged bumping into each other? :P
Seriously, I am seeing that our beloved Wolf, and our gracious last server, ECGN, is FINALLY singing the swan song. I can join the server during the day or night, and there are 5 people on. I am guessing there are "pockets" of time when there is a higher population on the server. To assists players like Magus, might there be a program to leave a record of what time the server's population is X, and then people can try to play at X time?
I vowed that I would play RTCW until the server and population count reaches 0/0 - ask LikeThat - and it feels like that time is nigh. It doesn't help that I have been spending a lot of time playing Urban Terror, but it is a good second-fiddle to Wolf in the QIII genre.
At any rate, regardless of what happens, I have been honored to have played Wolf as long as I have, and with all you cool peeps, and am grateful for MAA and ECGN to keep a 13 year old game in the mix for as long as possible.
Believe me though, I'll still be firing up the game 5 years from now to see if anyone is on anywhere! :hunter:

Re: Admins

Mon Jan 27, 2014 9:29 am

It was full last night- and the population seems to fluctuate quite a bit. Probably at it's most busy when the Yanks and Euros coincide at around midnight our time, early evening for you guys- but to return to the post topic, I really think the traffic on the server would be increased (or at the least stop people becoming dissaffected and leaving) if there were more admins, or certainly more of an admin presence.

Re: Admins

Thu Feb 13, 2014 8:22 pm

that's right.

I have a temp ban and don't know why and by who :/

Re: Admins

Thu Feb 13, 2014 8:57 pm

vodka wrote:that's right.

I have a temp ban and don't know why and by who :/
Not under the name Vodka you don't. There are no bans.

Re: Admins

Sat Feb 15, 2014 5:25 pm

LoLoloLOlOLoL. Temper temper!
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