Make sure to bring lots of med packs, our 64 player beach server is intense!
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maps

Sun Dec 07, 2014 12:05 am

Can we please get axiscomplex and password 2 back on the server.

You could take off fuel dump and supply depot,, they get the least play imo.

Re: maps

Sun Dec 07, 2014 1:39 am

sound good to me

Re: maps

Sun Dec 07, 2014 5:13 am

password2 no

If a map doesn't get played, it's an admin issue.

Re: maps

Sun Dec 07, 2014 10:26 am

we play what people want.

I get requests for password and Axis complex. Just sayin.

Re: maps

Sun Dec 07, 2014 3:24 pm

Really? Password 2 was on for almost 2 months and it was loaded once.

Re: maps

Sun Dec 07, 2014 4:11 pm

thats not true. i played at least 4 times password2 on ecgn last months. and people request it daily.

Re: maps

Sun Dec 07, 2014 5:58 pm

I haven't been on as much as I used to either.

Re: maps

Sun Dec 07, 2014 6:53 pm

mp_password2 was occasionally played, twice with deadeye. I don't know about the last two weeks or so.

Re: maps

Wed Dec 10, 2014 7:17 pm

password2 was played a good 5 times in the past 2 months.

Re: maps

Thu Dec 11, 2014 10:39 am

I think its a good map.. I like it.. Even some Osp snobs like it.

Re: maps

Thu Dec 11, 2014 10:52 am

i wish hydro_dam_v2 would be played from time to time.
back in the days there was a bani server only running that map. it was big fun (with 20+ people, which ecg still gets from time to time).
MAA loaded this map once some months ago, but of course 1 team rushed it and game was over after 3 minutes^^

also i suggest more admins. so often server is "full" but no admins and we are forced to play beach all the time.
why cant u recruit 2 or 3 more admins. check ur stats page and sort players by gametime and pick some trustworthy player(s).

Re: maps

Thu Dec 11, 2014 9:41 pm

[[[MAD.etwas]]] wrote:i wish hydro_dam_v2 would be played from time to time.
back in the days there was a bani server only running that map. it was big fun (with 20+ people, which ecg still gets from time to time).
MAA loaded this map once some months ago, but of course 1 team rushed it and game was over after 3 minutes^^

also i suggest more admins. so often server is "full" but no admins and we are forced to play beach all the time.
why cant u recruit 2 or 3 more admins. check ur stats page and sort players by gametime and pick some trustworthy player(s).


Yea, Great suggestion about admins. I find lately there isn't enough admins on during peak hours/times. SShooter and Deadeye do a great job when they're around. However, when they aren't around and we have 15v15, beach is rather... congested, or better yet, TKFEST. We need a variety of maps when it's heavily populated, which means we need more Admins or a server that does rotational maps, which obviously won't happen.

Re: maps

Fri Dec 12, 2014 9:14 pm

haveant played rtcw since oct but back in sept-oct pw2 was fun, it was def loaded more than once, likethat & deadeye both loaded it multiple times when ever ppl asked. hydro dam addition would be cool too maybe with enough players but sadly lost interest in rtcw because of such a terrible scene.. and low population. :X
axis complex on the other hand is a bad map and shouldnt be played but thats just my personal opinion some players like it but its not for me :D

Re: maps

Tue Dec 23, 2014 6:05 pm

I'm late to the conversation, but password 2 was a lot of fun even when I didn't know what was going on.
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