Make sure to bring lots of med packs, our 64 player beach server is intense!
Mon Jun 30, 2003 7:24 pm
Originally posted by Keekanoo
On an unrelated theme, I'd like to set up a fund for Fat Tony/ S.S. Anguish. If we all contributed 25 cents, we could have enough money to buy him a keyboard which has a working caps-lock key.
Or, even better, though it would cost a bit more, we could take away his keyboard entirely and substitute one of those game-pad devices. He'd probably find it very good for playing Wolf, but, alas, wouldn't be able to contribute much into the forums beyond 'right, left, run, stop, shoot, jump, crouch, change weapon'.
here you have my coin!
Mon Jun 30, 2003 7:31 pm
Originally posted by Dantes
10 points for killing docs carrier I believe.
Crouching makes your stamina bar recharge quicker.
Make sure you have a full bar when you take the docs. Don't sprint unless there's someone around.
Hide outside the radio room door and watch the axis run out after they spawn. Then sprint for the radio stairs. Unless Edogg is on the radiostairs, chances are they'll be undefended.
If Zog is playing, always assume he is in the ducts. Throw a grenade in the first corner, AND the second.
If you're defending the ducts, move position. Start hiding at the end. Kill a few people. Then move further up. 1st corner, then 2nd corner, etc. If you're a medic lay medpacks around you.
If someone's chasing you, don't turn round to shoot them, just keep running and drop a primed grenade.
In fact, try to stay out of as many fire fights as possible. Keep running.
If Keekanoo is playing, as you climb the ladder to the Upper Base, always check behind the sandbags at the top.
If Shipwreck is playing, wait for a second or two in the trenches until the group in front of you are panzared, then keep running.
If Seether is playing, prime a grenade on the backstairs and as you get to the bottom, throw it to the front of the ducts.
If you've gone down the radiostairs unnoticed, crouch to recharge your stamina. Go to the warroom door, crouch and open it silently (caplock + f). Aim for the top of the cabinets on the other side. If they're empty, then aim for the cabinets on the right behind the door. Normally there's a panza there.
If you've come in from the ducts, and you don't have a panza, go through the duct exit on the right (behind the desk). Try not to make too much noise. Headshot people through the window.
As an axis, crouch by the wall, where the allies jump, and lob grenades straight in the air. Normally gets a couple.
Stand quiet and not moving an you get your stamina getting charge even faster.
and keek, about the pushin facility button, it is dissapointing I know... for the guy being pushed to death:D....
I remember pushing somone as an allie on backstairs he was a panzer and stant in the middle, I pushed him downstairs, at the bottom.... and suddently a missing rocket coming from the basement smashed his head again the wall ( I have to recognize that was a funny scene and I laughed a lot....
Tue Jul 01, 2003 10:34 am
Originally posted by [U.S.C] Amaryl
Stand quiet and not moving an you get your stamina getting charge even faster.
Actually I think crouching is better.
From Shrub readme:
CROUCHING ENHANCSE STAMINA RECHARGE RATE - new for 3.1
--------------------------------------------------------------------------------
Cvars:
g_crouchRate default: 5 proportional to recharge rate when crouched
g_crouchRate is roughly proportional to the stamina recharge rate when
crouched. At the default of 5, the stamina recharges at a noticably quicker
rate when crouching. It is 3 in the morning and this is as creative as I can
get with this description.
I'm not sure what crouch rate is set to, but I'm pretty sure it's a significantly faster recharge when crouching, whether moving or not.
Tue Jul 01, 2003 11:27 am
Regarding crouching, I timed it the other night. Full recharge while standing still takes 24 seconds. While crouching, 8 seconds. Therefore, 3 times faster. Quite significant. Wish I'd know this a long time ago :p
Tue Jul 01, 2003 10:10 pm
my biggest tip is (especially for meds, im usually always one) make your syringe key the wheel, not by scrolling but by clicking the wheel you can get your syringe out..its very helpful and quicker to revive..because ive senn plenty of people search the bags for 5 seconds until they finally whip it out and then someone panzers or lights them up
Thu Jul 03, 2003 11:40 pm
Originally posted by Dantes
As an axis, crouch by the wall, where the allies jump, and lob grenades straight in the air. Normally gets a couple.
as an axis blah blah, what he said, but when you are standing right where the small missing part in the wall is. prime your nade and count to 2, it spends about 2.5 seconds in the air, and that last half second it hits the ground bounces up a little bit and explodes. closest to the wall as your going to get. every match I get at least 2 kills with this, only having 2 nades its harder to get more than 2 kills.
get a sniper to cover you from the upper bunker.. hug the flag, have the sniper(s) go crazy on the allies that spawn on the beach, be sure to wait 3 seconds so their shield runs out. Aim for their Head! you can do whats called "patterning" you foresee where they are runing and move your sights where you are pretty sure they will run, then pull the trigger soon as any part of their body touches the cross hair. hopefully its their shoulder and not their foot.
Allies like to stand right next to the foreward bunker on the outside twards the beach and shoot into the axis bunker with the barbed wire as their little camoflauge, scan this area frequently but not too much if you know theres snipers elsewhere.
Medics, keep an eye on your radar, your teammates need revived, the more they get revived, the more lives they can expend, the more lives they can expend, the better the battle.
and lemme think... never play wolf right after you just got some from a hot girl.. you will have no skills... its a fact of nature.
~Zero
Thu Jul 03, 2003 11:44 pm
Originally posted by ZeroKarma
only having 2 nades its harder to get more than 2 kills.
unless Keekanoo is playing, he normally throws the meds a nade pack, hes cool about this, I can normally keep the allies at bay for at least 2 minutes, its good when a panzer boy is ready to jump the wall and take out as many allied as he can, this helps keeping them off our wall. Never give in!
~Zero
Fri Jul 04, 2003 3:46 am
A lot of people underestimate Teamwork. Teamwork is the key to succes. Not aiming. I've been playing against clans with less aiming, but with top teamwork. And we lost! Ofcours aiming is important. But without teamplay you are no where. Oh and another good tip. If you wanne get better in aiming and teamplay, I suggest you check out some small servers, cause in big server like ecgn you won't find much of it.
Greetz,
Himmler
Sat Jul 05, 2003 10:25 am
As axis, spawn as a sniper, get into disguise (optional) and get onto the beach in the boat nearest the destroyed wall.
Put your sights at the bottom of the ladder.
You can get about two shots in, from the time they get to the bottom of the ladder, to the time they reach the top.
These are pretty easy kills and it takes a while before you get caught.
Sat Jul 05, 2003 10:42 am
Along the same line, Dantes--a guy disguised himself and went onto the beach with a sten. I don't know where he was hiding, but he managed to plug several rounds into a lot of people in a pre-lined up spot. Because the sten emits virtually no light (or sound if you are far enough away) the guy was nearly impossible to spot. He killed me twice and I still didn't find him.
Sat Jul 05, 2003 12:10 pm
KEEK CHANCES ARE HE WAS HIDING IN THE BOAT NEAR THE WALL(ONE THAT WRECKED) A GREY UNIFORM IS ALMOST IMPOSSIBLE TO SEE WHEN HES CROUCHING THERE.......
S.S.ANGUISH
Sat Jul 05, 2003 1:23 pm
Fat Ton, I've played the game for some time and know all the juicy hiding spots. I suspect he did the commando thing in the water. Rise up, predict actions, sink, rise up again to let off only 3 or 4 shots, then sink again. Hard to find someone that does that.
With anything but the sten or sniper rifle, hitting someone up at the breach wall is next to impossible. But this guy knew what he was doing. I don't think he accomplished much in the long run--it's only a successful strategy when allies lose spawn, and even then he'll only wound a couple of guys, gaining few points himself.
Sat Jul 05, 2003 1:42 pm
OK HERES MY TIP TO KILL KEEK EASILY AS A AXIS WHEN HES ALLIES.... RUN FROM LOWER BUNKER ACROOS TO UPPERBASE STAIRWAY.. COME OUT DOORWAY AND SHOT HIM THE BACK AS HE IS FRING INTO RR...
WORKS LIKE CHARM.. OR JUST GOOMBA HIM..
S.S.ANGUISH
Sat Jul 05, 2003 1:50 pm
hiding in the carrier boats on the beach when the allies spawn there...if you have a sniper rifle you can get a lot kills...or you sit as far back in the water as possible and just pop up to shoot...when you crouch in water its nearly impossibl to see you....espeically if you move to another location..if you crouch and walk to wear you want to go..you kinda drift fairly quickly
Sun Jul 06, 2003 11:15 pm
Funny how when you play the game you practice a lot of skills you can't remember to put in here. One I've been trying to work on for the past month or so is targeting specific people.
Meds, naturally--that's a given. Take their meds out first. No meds, no reviving.
But beyond that, if you're watching 3 meanies, and one is a faust jock that just fired, the other is an engineer looking to plant dyno randomly, and the third is a lt or soldier or active shooter, I go for him. The other two are easy pickings once the shooter is out of the way.
Head shots. Have I mentioned head shots? :p Serious stuff. Spec Cyrus or Bazaus or even me (not as good as them) to see how it's done. Use /hitsound to hear your shots hitting.
Powered by phpBB © phpBB Group.
phpBB Mobile / SEO by Artodia.