Make sure to bring lots of med packs, our 64 player beach server is intense!
Sun Aug 03, 2003 6:40 pm
yea sounds good.
Mon Aug 04, 2003 4:26 pm
Yeah, maybe it would be better to leave it as it is. If someone did get the docs, all they would have to do is hide in the ducts. Allies would never be able to pry it out of there.
(SEETHER)
Tue Aug 05, 2003 2:03 pm
ok hers the answer to the hide scenario.. #1 axis carrier has 60 sec to return them to WR.. if he does he dies and docs return automatically... also axis who retreive docs in WR .. since they are in wr allready.. the docs returns to place... and axis can not run over docs in WR to pick them up/ hide w/ them.. and alos a warning message such as " AXIS SOLDIER HAS DOCUMENTS, WITHIN 60 SEC THEY WILL RETURNED TO WR" and then when docs are Returned to WR.. AXIS HAVE SECURE THE DOCUMENTS... SIMILAIR to how you know when allies take them. im not a programmer so i dont know the difficulty of this task.. but it doesnt seem to hard.. AND SHRUB RULES... we need to get him to get to work
anguish
Tue Aug 05, 2003 5:13 pm
I had a thought about the beach map. Imagine the Radio Room being in the basement where the War Room is and the War Room to be where the Radio room is. Slight change of scenario as you would have to work your way down to the basement to transmit the docs rather than work your way up to upper base. Just an idea, no idea if it would work.....
Giggles.
Tue Aug 05, 2003 8:09 pm
That would be hard, I think(or I wish) that beach was just a little bigger, I'm it's fine now but if it could just have two or more rooms on the way to the war docs...
Wed Aug 06, 2003 4:00 am
Originally posted by Giggles I had a thought about the beach map. Imagine the Radio Room being in the basement where the War Room is and the War Room to be where the Radio room is. Slight change of scenario as you would have to work your way down to the basement to transmit the docs rather than work your way up to upper base. Just an idea, no idea if it would work.....
Giggles.
then the axis would have serious difficulties to hold the wr and get to radio room in the case of allies that have got the docs, since the spawn point for the allies would be too far from radio room to hold that room too.
Sat Aug 09, 2003 11:38 pm
How about after allies drop docs, they become a object like a non destructable chair? The Axis has to shove the docs back down to the wr.
hehe
Sun Sep 07, 2003 12:55 pm
Originally posted by (>Tool<)
No kidding, thats exactly what I would do, kill the objective taker and just go hide, I can think of a few places I'dd most definatly not be found either, making the whole game useless.
I'd bet anything that, in a normal game, you'll can try to hide yourself BUT you'll be found back faster than you think.
I like the original idea, in fact, it would be mor logical...
So, who's gonna build the dll???
Salukes
Sun Sep 07, 2003 1:07 pm
ok sorry, i can think of some places that it would take a while to find me, and that I'm sure of, cause when I'd hide there in a regular game people wouldn't find me. So who wants to ruine the game??
Sun Sep 07, 2003 7:24 pm
Originally posted by (>Tool<)
ok sorry, i can think of some places that it would take a while to find me, and that I'm sure of, cause when I'd hide there in a regular game people wouldn't find me. So who wants to ruine the game??
We would find you at the end, the fate would find you..... and of course 32 players looking for your ass and searching the docs would help that out too:D j/k
Sun Sep 07, 2003 7:32 pm
ok so use your game modding skills and get to work:roll:
I think shrub is basically done with rtcw considering he has moved on to ET.
Fri Sep 12, 2003 2:42 pm
I say no...camping sux when your a noob but when your better at the game you get used to all the bull on 24/7 beach.
CAMPING IS PART OF THE GAME get over it.
And the map made it that way so who cares if they teleport it back.
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