Wed Oct 01, 2003 1:59 am
Wed Oct 01, 2003 2:20 am
Wed Oct 01, 2003 11:07 am
Wed Oct 01, 2003 1:22 pm
Wed Oct 01, 2003 1:33 pm
Originally posted by SHWoff
Some thoughts:
1. TCP/IP is opportunistic - if the bandwidth is available, TCP/IP will try to take advantage of it.
2. No QoS means there is no way to guarantee a specific amount of bandwidth to each of the 2 machines. I know of may high-cost ways of implementing QoS but I don't know of any low-cost methds....
3. It is very possible for one app (game) to stomp all over the other app (game) especially if the apps rely on time-sensitive client updates (like most online games).
Unfortunately, I don't think there's much you can do unless you can find a router or other piece of hardware/software that will allow you to configure specific bandwidth by app or IP address...
Thu Oct 02, 2003 10:12 am
Originally posted by Rule of Wrist
My roommate was thinking that if he put a Y in the cable before it gets to the cable modem and then hooked up another modem for his machine that that might work...
Thu Oct 02, 2003 11:00 am
Thu Oct 02, 2003 12:17 pm
Thu Oct 02, 2003 2:30 pm