Make sure to bring lots of med packs, our 64 player beach server is intense!
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New Problem..

Sun Jan 25, 2004 5:45 pm

I tried to reinstall wolf, but when I open it all i get is a black screen and the resolution changes to like 480 x 220 or sometrhing, its crazy.... then the console says :
Wolf 1.33-MP win-x86 Jun 1 2002
----- FS_Startup -----
Current search path:
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps6.pk3 (81 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps5.pk3 (35 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps4.pk3 (52 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps3.pk3 (83 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps2.pk3 (47 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps1.pk3 (34 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pakmaps0.pk3 (21 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pak4.pk3 (5 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pak3.pk3 (76 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_pak2.pk3 (3 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\mp_bin.pk3 (4 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition\main\pak0.pk3 (4775 files)
C:\Program Files\Return to Castle Wolfenstein - Game of The Year Edition/main

----------------------
5216 files in pk3 files
execing default.cfg
couldn't exec language.cfg
couldn't exec wolfconfig_mp.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
...detecting CPU, found Intel Pentium III
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
Loaded 714 translation strings from scripts/translation.cfg
Loaded 97 translation strings from translations/rocket.cfg
Loaded 86 translation strings from translations/dam.cfg
Loaded 114 translation strings from translations/tram.cfg
Loaded 57 translation strings from translations/chateau.cfg
Loaded 54 translation strings from translations/keep.cfg
Loaded 73 translation strings from translations/icelab.cfg
----- Client Initialization Complete -----
----- R_Init -----
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'C:\WINDOWS\System32\opengl32.dll' ): succeeded
...setting mode 3: 640 480 FS
...using desktop display depth of 32
...calling CDS: ok
...registered window class
...created window@0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...GLW_ChoosePFD( 32, 24, 0 )
...39 PFDs found
...hardware acceleration found
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
Initializing OpenGL extensions
...using GL_EXT_texture_compression_s3tc
...using GL_EXT_texture_env_add
...using WGL_EXT_swap_control
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...WGL_3DFX_gamma_control not found
...GL_NV_fog_distance not found

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9700 x86/SSE2
GL_VERSION: 1.3.3260 WinXP Release
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_ARB_multisample
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----

------- sound initialization -------
Initializing DirectSound
locked hardware. ok
DirectSound initialized successfully
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
32768 samples
16 samplebits
1 submission_chunk
22050 speed
0xb768060 dma buffer
No background file.
----------------------
Sound memory manager started
menu file not found: gameinfo.txt, using default
WARNING: R_FindImageFile could not find 'ui/assets/backimage2.tga' in shader 'backimage2'
Shader backimage2 has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/video_over1.tga' in shader 'video_over1'
Shader video_over1 has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/band2.tga' in shader 'band2'
Shader band2 has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/bands.tga' in shader 'bands'
Shader bands has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/backimage4.tga' in shader 'backimage4'
Shader backimage4 has a stage with no image
WARNING: R_FindImageFile could not find 'models/mapobjects/flag/flag_ui_nazi.tga' in shader 'models\mapobjects\flag\flag_ui_nazi'
Shader models\mapobjects\flag\flag_ui_nazi has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/BLACKGRAD.tga' in shader 'BLACKGRAD'
Shader BLACKGRAD has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/flame.tga' in shader 'fLAME'
Shader fLAME has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/flame.tga' in shader 'models/mapobjects/ui/flame'
Shader models/mapobjects/ui/flame has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/WOLFFLAMELOGO.tga' in shader 'WOLFFLAMELOGO'
Shader WOLFFLAMELOGO has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/WOLFICON.tga' in shader 'WOLFICON'
Shader WOLFICON has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/gold_line.tga' in shader 'gold_line'
Shader gold_line has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/menu_select.tga' in shader 'menu_select'
Shader menu_select has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/WOLFICONBACK.tga' in shader 'WOLFICONBACK'
Shader WOLFICONBACK has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/green.tga' in shader 'green'
Shader green has a stage with no image
********************
ERROR: menu file not found: ui_mp/ingame.txt, using default

********************
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----

GL_VENDOR: ATI Technologies Inc.
GL_RENDERER: Radeon 9700 x86/SSE2
GL_VERSION: 1.3.3260 WinXP Release
GL_EXTENSIONS: GL_ARB_depth_texture GL_ARB_multitexture GL_ARB_point_parameters GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_texture_border_clamp GL_ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_transpose_matrix GL_ARB_vertex_blend GL_ARB_vertex_program GL_ARB_window_pos GL_S3_s3tc GL_ATI_element_array GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_map_object_buffer GL_ATI_separate_stencil GL_ATI_texture_mirror_once GL_ATI_vertex_array_object GL_ATI_vertex_streams GL_ATIX_texture_env_route GL_ATIX_vertex_shader_output_point_size GL_EXT_abgr GL_EXT_bgra GL_EXT_blend_color GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_clip_volume_hint GL_EXT_compiled_vertex_array GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_packed_pixels GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_stencil_wrap GL_EXT_texgen_reflection GL_EXT_texture_env_add GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_lod_bias GL_EXT_texture_object GL_EXT_vertex_array GL_EXT_vertex_shader GL_HP_occlusion_test GL_KTX_buffer_region GL_NV_texgen_reflection GL_NV_blend_square GL_SGI_texture_edge_clamp GL_SGIS_texture_border_clamp GL_SGIS_texture_lod GL_SGIS_generate_mipmap GL_SGIS_multitexture GL_WIN_swap_hint WGL_EXT_extensions_string WGL_EXT_swap_control GL_ARB_multisample
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 8

PIXELFORMAT: color(32-bits) Z(24-bit) stencil(8-bits)
MODE: 3, 640 x 480 fullscreen hz:60
GAMMA: software w/ 0 overbright bits
CPU: Intel Pentium III
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
texture bits: 0
multitexture: enabled
compiled vertex arrays: enabled
texenv add: enabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
menu file not found: gameinfo.txt, using default
WARNING: R_FindImageFile could not find 'ui/assets/backimage2.tga' in shader 'backimage2'
Shader backimage2 has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/video_over1.tga' in shader 'video_over1'
Shader video_over1 has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/band2.tga' in shader 'band2'
Shader band2 has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/bands.tga' in shader 'bands'
Shader bands has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/backimage4.tga' in shader 'backimage4'
Shader backimage4 has a stage with no image
WARNING: R_FindImageFile could not find 'models/mapobjects/flag/flag_ui_nazi.tga' in shader 'models\mapobjects\flag\flag_ui_nazi'
Shader models\mapobjects\flag\flag_ui_nazi has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/BLACKGRAD.tga' in shader 'BLACKGRAD'
Shader BLACKGRAD has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/flame.tga' in shader 'fLAME'
Shader fLAME has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/flame.tga' in shader 'models/mapobjects/ui/flame'
Shader models/mapobjects/ui/flame has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/WOLFFLAMELOGO.tga' in shader 'WOLFFLAMELOGO'
Shader WOLFFLAMELOGO has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/WOLFICON.tga' in shader 'WOLFICON'
Shader WOLFICON has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/gold_line.tga' in shader 'gold_line'
Shader gold_line has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/menu_select.tga' in shader 'menu_select'
Shader menu_select has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/WOLFICONBACK.tga' in shader 'WOLFICONBACK'
Shader WOLFICONBACK has a stage with no image
WARNING: R_FindImageFile could not find 'ui/assets/green.tga' in shader 'green'
Shader green has a stage with no image
recursive error after: menu file not found: ui_mp/ingame.txt, using default

hehehehehelplplplpplp

Sun Jan 25, 2004 6:51 pm

OK i had this problem when i reinstalled my wolf once. For some reason the game doesnt totally unstall when you unstall it. Go to your programs folder and find the wolf folder delete the whole folder. Then reinstall wolf. If that doesnt work...... then im sorry babe!
Miss gibbing you!

Mon Jan 26, 2004 3:49 am

try installing it into a different directory on your hard drive. i have 1.1, 1.3 and 1.4 installed and they all work, but each one resides in a different place.

Mon Jan 26, 2004 4:54 am

Buy a new computer, install wolf.

Mon Jan 26, 2004 6:41 am

..and send me your old computer.

Tue Jan 27, 2004 10:02 am

Do what star said.................. delete the entire folder after you uninstall wolf. Than reinstall it. I've never ahd that problem, but everytime I uninstall wolf I delete the folder, reinstall, and have no problems. If ya can't get it to work........... Raven still loves ya :)
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