The idea behind all this..
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Re: The idea behind all this..
Ill maintain the same kill ratio with default settings and nothing more other turning up my monitors brightness setting.
Re: The idea behind all this..
MAN-AT-ARMS wrote:Unlagged has been turned on for many years. It was turned off yesterday.
ok gotcha so i was wrong which, as i said, makes alot of sense. for some reason i thought it had just been turned on and then off again. so yeah my original post stands then...it became way worse for west coast players.
I did hop back on later that night and played more when it was only 12-15 people on the server, and it was better. Kinda the same story as before with anti-lag but to a bigger degree now.
with anti-lag for me:
server 30ish+ people - playable but laggy
<30 - great
without anti-lag;
>30 - almost unplayable
<30 decently playable
basically the same as liquidswords said as well.
Re: The idea behind all this..
I did have registration problems prior to the new one. So far, it suits me slightly and and my config. 3 players started complaining I'm lagging once I shoot them.
I'm in Barbados in the Caribbean and it registers normally to ECGN, that's why I'm pinging 98-120 on Copper-Wire. Wish I'm pinging like 60-70.
So far, I have to praise MAA with the new settings and capping some of the cvars.
I'm in Barbados in the Caribbean and it registers normally to ECGN, that's why I'm pinging 98-120 on Copper-Wire. Wish I'm pinging like 60-70.
So far, I have to praise MAA with the new settings and capping some of the cvars.
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