Medieval 2: TotalWar

Off topic, but don't go too far overboard - after all, we are watching...heh.
User avatar
Posts: 354
Joined: Sun Dec 15, 2002 8:34 am
Location: Minneapolis, MN

Postby Sayntfuu » Tue Oct 03, 2006 10:45 am

One of the things I noticed was that keeping a large surplus led to discontent. If you spent everything each round the plebes stayed calm.

User avatar
Posts: 441
Joined: Sun Apr 10, 2005 10:13 am
Location: Nanaimo,BC,Canada

Postby Gen. Ouch » Thu Oct 05, 2006 10:49 pm

i remember the first time i played RTW, i thought it was the best thing since sliced bread, and now with 3D units and more destruction. Medival 2 looks like it may be even better.
The Ouch man cometh
*BONG*GeneralOuch

Image
I thank God for this sig....
Image

User avatar
Posts: 441
Joined: Sun Apr 10, 2005 10:13 am
Location: Nanaimo,BC,Canada

Postby Gen. Ouch » Thu Oct 05, 2006 11:17 pm

here's some more screenshots...


Image

Image
The Ouch man cometh
*BONG*GeneralOuch

Image
I thank God for this sig....
Image

User avatar
Posts: 1105
Joined: Sun Mar 13, 2005 1:32 pm
Location: Northern Virginia/ North Dakota

Postby CreepingCharlie » Thu Oct 05, 2006 11:56 pm

Drools.
Army Strong
I'm a pilot
UND Fighting Sioux!
Originally posted by TChinnyChin
Just like in game Charlie leaves in a chopper without any infantry again.:D

Posts: 68
Joined: Thu Oct 05, 2006 4:33 pm
Location: White Rock, Canada

Postby dugosapien » Thu Oct 12, 2006 5:12 pm

the demo is out... someone leaked it online so they released it early..


I've done the alexander add on... its tough...
Image

User avatar
Posts: 614
Joined: Wed Aug 17, 2005 4:33 pm
Location: Brighton, England

Postby Alofwar » Thu Oct 12, 2006 5:43 pm

I loved RTW, one of my favourite games ever.
I just loved certain tacitcs soo much. Like twin lines of Spartans, where 1 line would advance forwards to engage the enemy, whilst the second would advance forwards, but in backwards ranks to cover against flanking.

What i really did hate, was the impossibilty to impliment tactics that would work brilliantly in the real world, in the game. Liek the way that if your oppenent massed all their cavalry in one group they can smash into 1 of your flanks and unless you mass all your cavalry against them, they will wipe you out. When what would happen in the real world is that you would be able to hold off that mass of cavalry (which wouldnt be done) with a portion of your cavaly and maybe some infantry, and then use the rest of yours in a flanking stratergy.

Now look, you made me go off on a rant!!!

I liked the original medieval total war, but was never anywhere as much a fan as i was of RTW and i doubt i will like the new one as much as RTW, i just have a real love of Roman warfare.

And the Alexander add was a good on, but was so much easier than the original game. Because of the nature of the campaign, it allowed to not think to much about what you had already conquered, you just charged in, sacked the city and moved on in the shortest space of time. The best thing to do was each time you moved to take a city create weak units, (like the most basic phalanx or cavalry) and have them move into the new city just after you've taken it to allow you main force to swiftly move on to the next.
The next trick, was that every 4 or 5 cites there was one that was much more developed and you could use as a stop point to replenish your main force and build up strength for another big push.
"Don't mention the war"

German Tourist: Will you stop mentioning the war

Basil: Well you started it

German tourist: No we didn't

Basil: Yes you did, you invaded Poland

Image

Posts: 68
Joined: Thu Oct 05, 2006 4:33 pm
Location: White Rock, Canada

Postby dugosapien » Thu Oct 12, 2006 6:15 pm

comming from playing strategy games... i stumbled accross the total war series by accident, with the orriginal ..SHOGUN. In one month we get to see how they have revamped medevial... damn another break from BF2...
Image

User avatar
Posts: 441
Joined: Sun Apr 10, 2005 10:13 am
Location: Nanaimo,BC,Canada

Postby Gen. Ouch » Thu Oct 12, 2006 8:44 pm

you guys should check out this video here, it looks so cool. look at the ways soldiers actually kill each other, its not just mindless hacking now, and they have finishing moves too. the demo is also on this page.

http://www.totalwar.com/index.html?page=/us/medieval2/gallery/videos/index.html&nav=/us/medieval2/2/1/
The Ouch man cometh
*BONG*GeneralOuch

Image
I thank God for this sig....
Image

User avatar
Posts: 10599
Joined: Wed Mar 19, 2003 5:42 pm
Location: Cheltenham, England

Postby SavageParrot » Thu Oct 12, 2006 8:47 pm

Very cool, but also kiss your life goodbye :)
Image
TT clan forums

You knows I still wuvs ya rtcw:beer: ;)

User avatar
Posts: 441
Joined: Sun Apr 10, 2005 10:13 am
Location: Nanaimo,BC,Canada

Postby Gen. Ouch » Thu Oct 12, 2006 10:06 pm

oh i know, i'll really have to whatch this one i think...
The Ouch man cometh
*BONG*GeneralOuch

Image
I thank God for this sig....
Image

User avatar
Posts: 441
Joined: Sun Apr 10, 2005 10:13 am
Location: Nanaimo,BC,Canada

Postby Gen. Ouch » Wed Oct 18, 2006 10:23 pm

new video, very cool looking.

http://www.totalwar.com/index.html?page=/us/medieval2/gallery/videos/index.html&nav=/us/medieval2/2/1/

i also am hearing of another demo coming out for it. apperantly because the first one was leaked they had to rush it out and they've had some issues. the new one comes with another battle or something. no ETA on it yet.
The Ouch man cometh
*BONG*GeneralOuch

Image
I thank God for this sig....
Image

Posts: 68
Joined: Thu Oct 05, 2006 4:33 pm
Location: White Rock, Canada

Postby dugosapien » Thu Oct 19, 2006 8:05 am

cant wait...
Image

Previous

Return to The Smokin' Room

Who is online

Users browsing this forum: No registered users and 15 guests