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ghostbot

:/

Postby ghostbot » Tue May 11, 2004 9:31 pm

Would it really be that bad if stats were completely removed? He won't be happy about it tho


actually, i could care less if stats were here or not. :/ i come here to kill and have fun w/ a few friends...so dont be mad at me cause u cant even get a kr > 1 :violin: nice acc. :x

been playin wolf long.?

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Re: :/

Postby ^wo0t » Tue May 11, 2004 11:30 pm

Originally posted by {NNC}SpaCegHoSt
actually, i could care less if stats were here or not.


ROFL hax!

MiliTant

Postby MiliTant » Tue May 11, 2004 11:43 pm

wow str8 hax...squirrel you must teach me how to play someday.

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Postby aphid » Wed May 12, 2004 2:11 am

Originally posted by A Squirrel
Would it really be that bad if stats were completely removed?

He won't be happy about it tho


I have known him for quite awhile and, without talking to him, I can tell you he is seething with fury right now. He will kill, eat, and devour anything in his path until stats are put back. The stats keeps his thirst for blood and carnage under control. Without the stats to sustain him, we're all doomed.

That was the answer he was looking for, guys. None of this oh it doesn't bother me garbage.

A Squirrel

Re: :/

Postby A Squirrel » Wed May 12, 2004 6:18 am

Originally posted by {NNC}SpaCegHoSt
so dont be mad at me cause u cant even get a kr > 1 :violin: nice acc. :x

been playin wolf long.?



But see it doesn't matter to me I'm not bothered about by my kill rate like some. I also come here to have fun and play with my friends, partically my S.S. buddies.

So make fun, I don't mind.:)


RE: Militant, dude you need no more teaching.

One of the reasons I think stats should go is the amount of /kill thats been used lately just to get big postive KR's. I should have twice as many kills.
Its also the reason players camp to get cheap kills.

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Re: Re: :/

Postby SavageParrot » Wed May 12, 2004 6:37 am

Originally posted by A Squirrel
One of the reasons I think stats should go is the amount of /kill thats been used lately just to get big postive KR's. I should have twice as many kills.
Its also the reason players camp to get cheap kills.


I agree can't we just remove /kill. I am tired of weak players /killing themselves rather than taking their deaths like men. If you do this and don't think you are weak then you and I have very different ideas on what makes a player weak. Your Kr is not a measure of your strength, more often it is a measure of your unwillingness to die/ willingness to leave your friends in trouble to save your own skin.

:flame: over
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You knows I still wuvs ya rtcw:beer: ;)

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Postby ShipWreck » Wed May 12, 2004 8:00 am

/kill isn't being removed, already dicussed it with man at arms. alltho i know it takes a life. i dont think it effects the kr

CluBBer XxX

Postby CluBBer XxX » Wed May 12, 2004 8:27 am

yea leave it the way it is...I guess this only really affects snipers when they leave someone with 2% health on sniper hill and the sniper just uses kill to start off fresh. In most cases for me i always make sure i chase the person until i kill them or i get killed.

[U.S.C] Amaryl

Postby [U.S.C] Amaryl » Wed May 12, 2004 8:54 am

When I am playing as a sniper, a few times, and run out of ammo, I throw a nade near my feet, so next time I have more ammo to spend.

A Squirrel

Postby A Squirrel » Wed May 12, 2004 10:08 am

Originally posted by [U.S.C] Amaryl
I throw a nade near my feet, so next time I have more ammo to spend.


Yeah, there are plenty of ways to kill yourself without self gibbing.

Fall off base or great height

Drown in water (takes a while)

Stand under strike

Stand in barb wire

Allow yourself to get shot

If removing /kill is not a possibility then at least make it count as a death.

If not, forget the whole thing.:)

MiliTant

Postby MiliTant » Wed May 12, 2004 2:02 pm

in osp /kill does count as as death..maybe if u played it you would know.Cant remove it from the game cuz its built into the engine...you could /kill in SP.I say make ecgn OSP and then you wont have this problem anymore,plus people wont /kill as much cuz of a 30 sec spawn time theyd have to wait :)

RE:Squirrel,Please Show me how to play i need advice from a pro like u...kthx
And wtf is it with you and power puff girls...i hope your a female =X :tard:

ghostbot

Postby ghostbot » Wed May 12, 2004 2:20 pm

But see it doesn't matter to me I'm not bothered about by my kill rate like some.


yeaa, if i had stats that looked like that, i'd be searching for excuses too....

ComTech

Postby ComTech » Thu May 13, 2004 12:21 am

I guess I am one of those bad guys since I was not promoted to Level one. Oh well, I stil kill just as many as a peon.

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Re: Re: :/

Postby Nofx » Thu May 13, 2004 1:48 am

Originally posted by A Squirrel
But see it doesn't matter to me I'm not bothered about by my kill rate like some.

One of the reasons I think stats should go is the amount of /kill thats been used lately just to get big postive KR's. I should have twice as many kills.


Do you realize how contradictory your statements are? I mean, first you say you are not bothered by your kill rate. Then in your very same post, you talk about how you are not only annoyed at not having a kill register, but also how you are bothered by OTHER PEOPLE'S KR.

:confused:

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Postby FigoJudas » Thu May 13, 2004 2:53 am

/kill=weak => panzer=????

If I´m not wrong, the actual number of lifes is that cos ppl whinned about /kill... maybe we need a 1 life server.

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