40% speed increase in doom3

Off topic, but don't go too far overboard - after all, we are watching...heh.
[U.S.C] Amaryl

Postby [U.S.C] Amaryl » Sat Aug 14, 2004 4:27 am

I made several tries to get it working, I put the # before that line and added POW and blah balh.. like:

# TEX R1, specular, texture[6], 2D;
POW R1, specular.x, specExp.x;

from the beginning and I also tried:

TEX R1, specular, texture[6], 2D;
POW R1, specular.x, specExp.x;

adding all the changes needed :
PARAM subOne = { -1, -1, -1, -1 };
PARAM scaleTwo = { 2, 2, 2, 2 };
PARAM specExp = { 16, 0, 0, 0 };
but both configs made the game looks like that shoot in total darkness ( with an increase in fps at least)
but after checking out settings in the file and making some small changes like adding just:

PARAM specExp = { 16, 0, 0, 0 };


and removing:

PARAM subOne = { -1, -1, -1, -1 };
PARAM scaleTwo = { 2, 2, 2, 2 };

from the config file made the game runs OK as the beginning but no increase in fps
But trying again if it worked the tweak adding:

PARAM subOne = { -1, -1, -1, -1 };
PARAM scaleTwo = { 2, 2, 2, 2 };
PARAM specExp = { 16, 0, 0, 0 };




total darkness didnt show up and game was running ok but there was no increase in fps

really weird.

Here the final result after tweaking the file:

[U.S.C] Amaryl

Postby [U.S.C] Amaryl » Sat Aug 14, 2004 4:29 am

Well It seems I wont get this trick to make doom run faster on my R9800 but anyway thanks for the effort for helping

User avatar
Posts: 3614
Joined: Mon Feb 03, 2003 4:17 pm
Location: Ottawa, Canada

Postby Tommy Boy » Sun Aug 15, 2004 8:43 pm

so I take it that multiplayer is not an issue for you guys?

User avatar
Posts: 1440
Joined: Mon Jan 20, 2003 2:40 pm
Location: SK Canada

Postby shockwave203 » Sun Aug 15, 2004 10:03 pm

nope.

doom3 mutliplayer blows. i bought it for the single player

Previous

Return to The Smokin' Room

Who is online

Users browsing this forum: Bing [Bot] and 15 guests