Many players on ecgn believe that there are tons of hackers that play on ecgn - that really isnt the case. I think all the time that i've played there have ran into only a few of people who hack - most of the time its just someone with a better shot.
There are a few of you who CONSTANTLY blame better players on their own failings. Stop making excuses ("oh he hacks/centerview/tweaks/etc.) These few suggestions i have here are for you and for all of the other players on ecgn who want to improve their shot and their game.
1. Improving your shot. Once upon a time a legendary wolf player made a guide that truly does explain in depth on how to adjust your shot to your own personal preferences. Improving your shot will improve your game big time - especially since this is a pub and not competition gaming.
Here is a link to download aiming by raziel - i recommend EVERYONE takes a look at this and reads his tutorials if you would like to improve your shot.
ftp://ftp.ludd.luth.se/pub/misc/swertcw/misc/aimingbyraz.zipI recently watched this and it changed my shot - i used to play with mouse accel - it was great b/c it was most similar to how i aimed in osp (with a sens changing script). But my shot lacked consistency b/c of it and that coupled with the fact that i'm a fairly streaky player didn't ride so well with me.
2. Wolf sense. Half of you all run around completely oblivious to the people around you, whether they are allies or enemies. If you are constantly hovering around or below a 1.0 kr i recommend you start recording your games while you play and then later watching them and seeing what things you missed and what you can improve on. Speccing better players gives you a good start on how to play better, but looking at your own self play can tell you a hell of a lot more. One thing that may help is when you look at your recordings change your fov and or resolution to a higher setting and see if you are missing things b/c yours is too low.
Also wearing headphones helps
immensely. Having them can easily make the difference from you winning a 1v1/1v2 or not. Being able to hear your enemy helps you limit the area in which you need to have your crosshair when running around a corner or into a room.
Sprint is another thing i think many players underestimate. Being concious of where your meter is and what that can get you is invaluable. For instance, unless you are sure there isn't any enemy in the next room or around the corner you should always sprint a little bit as you walk around the corner or through a doorway. Making yourself harder to hit can be half the battle in a 1v1.
3. Tweaking. First off the whole notion of tweaking is laughable to me. The fact that one adjusts legal settings to fit their personal preferences so it's more comfortable for them to play the game is and should be perfectly fine. To me legal means cal settings. To you all it may mean server settings. Either way they are all legal. FOR YOU HATERS - some of you may think you are better people for NOT using a config - keep telling yourself that cause no one else really cares to hear it. Don't tell us how much we suck after we dominate you.
Here is my config...
// CFG Start
// skibb's CFG
unbindall
// Binds
bind TAB "+scores"
bind ENTER "+activate"
bind ESCAPE "togglemenu"
bind SPACE "+movedown; +salute"
bind 1 "weaponbank 1; cg_drawgun 1"
bind 2 "weaponbank 2; cg_drawgun 1"
bind 3 "weaponbank 3; cg_drawgun 1"
bind 4 "weaponbank 4; cg_drawgun 1"
bind 5 "weaponbank 5; cg_drawgun 0"
bind 6 "weaponbank 6; cg_drawgun 1"
bind 7 "weaponbank 7; cg_drawgun 1"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "+zoom"
bind c "+salute"
bind d "+moveright"
bind e "+reload"
bind f "+leanright"
bind g "+activate"
bind l "OpenLimboMenu"
bind q "+leanleft"
bind r "+reload"
bind s "+back"
bind v "mp_QuickMessage"
bind w "+forward"
bind y "messagemode2"
bind ~ "toggleconsole"
bind SHIFT "+sprint"
bind F1 "vote yes"
bind F2 "vote no"
bind F12 "screenshotjpeg"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "kill"
bind KP_PGUP "set name -^0tTt^7-sk^01^7bb-"
bind KP_UPARROW "set name ^0i'm part cowboy"
bind KP_HOME "set name ^0.:. ^7med1cated"
bind KP_LEFTARROW "set name ^0blur^1.^7skibb"
bind KP_END "set name ."
bind BACKSPACE "kill"
bind CTRL "+dropweapon"
bind CAPSLOCK "+speed"
bind MOUSE5 "+speed"
bind z "toggle r_uifullscreen"
bind KP_DOWNARROW "say ^qq^ww^ee^rr^tt^yy^uu^ii^oo^pp^aa^ss^dd^ff^gg^hh^jj^kk^ll^zz^xx^cc^vv^bb^nn^mm^11^22^33^44^55^66^77^88^99^00^!!^@@^##^$$^%%^^^^&&^**^((^))^<<^>>^??^{{^}}"
bind o "+speed"
// Classes Binds
bind F5 "mp_playertype 1; mp_weapon 7; echo ^7medic"
bind F6 "mp_playertype 3; mp_weapon 3; echo ^7lieutenant; echo ^1SMG ^4MP40"
bind F7 "mp_playertype 2; mp_weapon 7; echo ^7engineer"
bind F8 "mp_playertype 0; mp_weapon 8; echo ^7panzerfaust"
bind F9 "mp_playertype 0; mp_weapon 9; echo ^7venom"
bind F10 "mp_playertype 0; mp_weapon 6; echo ^7mauser"
bind F11 "mp_playertype 0; mp_weapon 3; echo ^7dueler"
//bind F6 "mp_playertype 3; mp_weapon 3; limboMessage Allied Lieutenant mp40; play sound/multiplayer/allies/a-lt; say_team
//Aiming Binds
bind MWHEELDOWN "weapalt; set sens_s vstr sens_01;exec close.cfg; echo ^3LONG"
bind MWHEELUP "set sens_s vstr sens_00;exec long.cfg; echo ^6CLOSE"
set sens_00 "set sens_s vstr sens_01;exec long.cfg; echo ^3LONG"
set sens_01 "set sens_s vstr sens_00;exec close.cfg; echo ^6CLOSE"
set sens_s "vstr sens_00"
// Spawn Binds
bind KP_INS "team red; play sound/multiplayer/axis/g-affirmative"
bind KP_DEL "team blue; play sound/multiplayer/allies/a-affirmative"
bind DOWNARROW "setspawnpt 1; echo ^7spawning^0.:.^7axis"
bind LEFTARROW "setspawnpt 2; echo ^7spawning^0.:.^7allied"
bind RIGHTARROW "setspawnpt 0;echo ^7spawning^0.:.^7default"
bind KP_ENTER "setspawnpt 101; echo ^7spawning^0.:.^7sniper hill"
bind KP_PgDn "setspawnpt 4; echo ^7spawning^0.:.^7barracks"
// OSP
seta "cf_wstats" "1.2"
seta "cf_wstopshots" "1"
seta "cf_wtopshots" "0.8"
seta "cg_announcer" "1"
seta "cg_autoAction" "0"
seta "cg_autoReload" "0"
seta "cg_bloodFlash" "0.250000"
seta "cg_chatBeep" "0"
seta "cg_complaintPopUp" "0"
seta "cg_crosshairAlpha" "1"
seta "cg_crosshairAlphaAlt" "1"
seta "cg_crosshairColor" "green"
seta "cg_crosshairColorAlt" "0xffc0a0"
seta "cg_crosshairPulse" "0"
seta "cg_drawReinforcementTime" "1"
seta "cg_drawWeaponIconFlash" "1"
seta "cg_noAmmoAutoSwitch" "1"
seta "cg_printObjectiveInfo" "1"
seta "cg_useScreenshotJPEG" "1"
seta "ch_font" "1"
seta "cm_playerCurveClip "1"
seta "cg_drawSpreadScale" "2"
// Seta cg_
seta "cg_autoaction" "1"
seta "cg_autoactivate" "1"
seta "cg_autoswitch" "0"
seta "cg_blinktime" "100"
seta "cg_bloodDamageBlend" "0"
seta "cg_bloodTime" "0"
seta "cg_bobpitch" "0"
seta "cg_bobroll" "0"
seta "cg_bobup" "0"
seta "cg_brassTime" "0"
seta "cg_cameraOrbitDelay" "50"
seta "cg_coronafardist" "0"
seta "cg_coronas" "0"
seta "cg_crosshairHealth" "0"
seta "cg_crosshairSize" "24"
seta "cg_crosshairX" "0"
seta "cg_crosshairY" "0"
seta "cg_currentSelectedPlayer" "0"
seta "cg_currentSelectedPlayerName" "skibb"
seta "cg_cursorHints" "1"
seta "cg_cycleAllWeaps" "1"
seta "cg_deferPlayers" "1"
seta "cg_descriptiveText" "1"
seta "cg_draw3dIcons" "0"
seta "cg_drawAllWeaps" "1"
seta "cg_drawAmmoWarning" "0"
seta "cg_drawAttacker" "1"
seta "cg_drawCompass" "1"
seta "cg_drawCrosshair" "3"
seta "cg_drawCrosshairNames" "1"
seta "cg_drawCrosshairPickups" "1"
seta "cg_drawFPGun" "1"
seta "cg_drawFPS" "1"
seta "cg_drawFrags" "1"
seta "cg_drawGun" "1"
seta "cg_drawIcons" "1"
seta "cg_drawNotifyText" "1"
seta "cg_drawRewards" "0"
seta "cg_drawSnapshot" "0"
seta "cg_drawSpreadScale" "1"
seta "cg_drawStatus" "1"
seta "cg_drawTeamOverlay" "2"
seta "cg_drawTimer" "0"
seta "cg_emptyswitch" "0"
seta "cg_errordecay" "100"
seta "cg_fov" "105"
seta "cg_gibs" "0"
seta "cg_hudAlpha" "1"
seta "cg_hudFiles" "ui_mp/hud.txt"
seta "cg_lagometer" "1"
seta "cg_marktime" "0"
seta "cg_muzzleFlash" "1"
seta "cg_noammoAutoswitch" "1"
seta "cg_noTaunt" "1"
seta "cg_noVoiceChats" "0"
seta "cg_noVoiceText" "0"
seta "cg_popupLimboMenu" "0"
seta "cg_predictItems" "0"
seta "cg_quickMessageAlt" "1"
seta "cg_railTrailTime" "0"
seta "cg_reticleBrightness" "1.5"
seta "cg_reticleType" "1"
seta "cg_runpitch" "0"
seta "cg_runroll" "0"
seta "cg_selectedPlayer" "2"
seta "cg_selectedPlayerName" "skibb"
seta "cg_shadows" "1"
seta "cg_showblood" "1"
seta "cg_simpleItems" "1"
seta "cg_stereoSeparation" "0.4"
seta "cg_teamChatHeight" "6"
seta "cg_teamChatsOnly" "0"
seta "cg_teamChatTime" "20000"
seta "cg_thirdperson" "0"
seta "cg_uselessNostalgia" "0"
seta "cg_useWeapsForZoom" "1"
seta "cg_viewsize" "100"
seta "cg_voiceSpriteTime" "6000"
seta "cg_weaponCycleDelay" "150"
seta "cg_wolfparticles" "0"
seta "cg_zoomDefaultBinoc" "80"
seta "cg_zoomDefaultFG" "55"
seta "cg_zoomDefaultSniper" "20"
seta "cg_zoomDefaultSnooper" "50"
seta "cg_zoomStepBinoc" "3"
seta "cg_zoomStepFG" "10"
seta "cg_zoomStepSnooper" "5"
seta "cg_zoomfov" "40"
seta "cg_zoomstepsniper" "4"
// Seta cl_
seta "cl_allowdownload" "1"
seta "cl_autoupdate" "1"
seta "cl_anonymous" "0"
seta "cl_freelook" "1"
seta "cl_language" "0"
seta "cl_maxpackets" "100"
seta "cl_maxping" "800"
seta "cl_mouseAccel" "0"
seta "cl_packetdup" "0"
seta "cl_pitchspeed" "140"
seta "cl_punkbuster" "1"
seta "cl_run" "1"
seta "cl_timenudge" "0"
seta "cl_yawspeed" "140"
// Seta com_
seta "com_blood" "0"
seta "com_hunkMegs" "256"
seta "com_introplayed" "1"
seta "com_maxfps" "125"
seta "com_recommendedSet" "1"
seta "com_soundMegs" "32"
seta "com_zoneMegs" "32"
// Seta m_
seta "m_filter" "0"
seta "m_forward" "0.25"
seta "m_pitch" "0.01600"
seta "m_side" "0.25"
seta "m_yaw" "0.022"
// Seta net_
seta "net_noipx" "1"
seta "net_noudp" "0"
seta "net_socksEnabled" "0"
seta "net_socksPort" "1080"
// Seta r_
seta "r_allowExtensions" "1"
seta "r_ati_fsaa_samples" "0"
seta "r_ati_truform_normalmode" "GL_PN_TRIANGLES_NORMAL_MODE_LINEAR"
seta "r_ati_truform_pointmode" "GL_PN_TRIANGLES_POINT_MODE_LINEAR"
seta "r_ati_truform_tess" "1"
seta "r_colorbits" "16"
seta "r_customaspect" "1"
seta "r_customheight" "1024"
seta "r_customwidth" "1600"
seta "r_depthbits" "32"
seta "r_detailtextures" "0"
seta "r_displayrefresh" "100"
seta "r_dlightBacks" "1"
seta "r_drawSun" "0"
seta "r_dynamiclight" "0"
seta "r_ext_ATI_pntriangles" "0"
seta "r_ext_compiled_vertex_array" "1"
seta "r_ext_compressed_textures" "1"
seta "r_ext_gamma_control" "0"
seta "r_ext_multitexture" "1"
seta "r_ext_NV_fog_dist" "0"
seta "r_ext_texture_env_add" "1"
seta "r_ext_texture_filter_anisotropic" "0"
seta "r_facePlaneCull" "1"
seta "r_fastsky" "0"
seta "r_finish" "0"
seta "r_flares" "0"
seta "r_uifullscreen" "1"
seta "r_gamma" "3"
seta "r_glDriver" "opengl32"
seta "r_glIgnoreWicked3D" "0"
seta "r_highQualityVideo" "1"
seta "r_ignoreFastPath" "0"
seta "r_ignoreGLErrors" "1"
seta "r_ignorehwgamma" "1"
seta "r_inGameVideo" "0"
seta "r_intensity" "4"
seta "r_lodbias" "1"
seta "r_lodCurveError" "50"
seta "r_lowMemTextureSize" "0"
seta "r_lowMemTextureThreshold" "40"
seta "r_mapoverbrightbits" "4"
seta "r_mode" "8"
seta "r_nv_fogdist_mode" "GL_EYE_RADIAL_NV"
seta "r_overBrightBits" "4"
seta "r_picmip" "1"
seta "r_picmip2" "2"
seta "r_primitives" "0"
seta "r_railCoreWidth" "1"
seta "r_railSegmentLength" "32"
seta "r_railWidth" "16"
seta "r_rmse" "0.0"
seta "r_roundImagesDown" "1"
seta "r_simpleMipMaps" "0"
seta "r_smp" "0"
seta "r_stencilbits" "0"
seta "r_stereo" "0"
seta "r_subdivisions" "999"
seta "r_swapInterval" "0"
seta "r_texturebits" "32"
seta "r_textureMode" "GL_LINEAR_MIPMAP_NEAREST"
seta "r_uiFullScreen" "1"
seta "r_vertexLight" "1"
// Seta s_
seta "s_defaultsound" "0"
seta "s_doppler" "1"
seta "s_khz" "44"
seta "s_loadas8bit" "1"
seta "s_mixahead" "0.2"
seta "s_mixPreStep" "0.08"
seta "s_musicvolume" "0"
seta "s_separation" "0.5"
seta "s_volume" "1"
seta "s_wavonly" "0"
// Others
seta "color" "4"
seta "con_debug" "0"
seta "handicap" "100"
seta "head" "default"
seta "model" "multi"
seta "mv_sensitivity" "20"
seta "name" "slowshot"
seta "pmove_fixed "0"
seta "rate" "25000"
seta "sex" "male"
seta "snaps" "40"
seta "scr_conspeed" "999"
seta "sensitivity" "1.85"
seta "scr_conspeed" "999"
seta "vid_ypos" "22"
seta "vid_xpos" "3"
echo "---------------------------------------"
echo "Succesfully Loaded: skibb's RtCW Config"
echo "---------------------------------------"
// End Cfg
oh and you haters - please go and identify the bullshit 'tweaks' that you all claim we use.
Here is what it looks like...
http://img219.imageshack.us/img219/1766/configpic.jpgOne thing you notice is that my config is pretty bright. Wolf naturally is a pretty dark game and b/c of that it is generally hard to see enemies far off or through mesh etc. Visibility of your enemy is key.
Now I'm not claiming to be the greatest shot, i know there are players better then me for sure. I'm just posting this b/c i constantly get shit about hacking when i get on ecgn, and the fact that that happens means that the people doing it arent that skilled. I want people to get better at this game - despite what you think its really not that fun raging nubs. I, like most of you enjoy a good challenge.
Hope this helps some of you.