Hunting Hackers
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Hunting Hackers
ssshhhhhhhhh...... be very, very quiet...... we're hunting hackers in their natural habitat, the ECGN RTCW Server
hackers roam in packs, its not uncommon to spot several at a time but only on one team, this type of "stacking" behaviour is common to the species
oh wait, here comes one now lets watch:
http://www.youtube.com/watch?v=rdTpRQo5oD4
hackers roam in packs, its not uncommon to spot several at a time but only on one team, this type of "stacking" behaviour is common to the species
oh wait, here comes one now lets watch:
http://www.youtube.com/watch?v=rdTpRQo5oD4
- Paco's Gun
- Posts: 180
- Joined: Mon Jun 23, 2008 9:28 pm
Re: Hunting Hackers
Definitely modding, must be one of those hacker admins.
" wrote:Hey paco, weren't you there? Oops I'm sorry... nevermind hehehehe... you hacking piece of shit.
" wrote:i was messin around that day when it said mombot i thought it made the guys turn into girls..iv never ever used a hack
" wrote:As I'm sure you are aware Source, I don't TK much with the panzer, in fact I hardly ever miss a shot.
Re: Hunting Hackers
I did not know this. So who is it Kman? Probably that hacker Source, huh? I knew it. Dirty Bastard.moses wrote:nades go further after you drop your gun
- Paco's Gun
- Posts: 180
- Joined: Mon Jun 23, 2008 9:28 pm
Re: Hunting Hackers
Pretty sure it's me cause of the corner check and the walking.
" wrote:Hey paco, weren't you there? Oops I'm sorry... nevermind hehehehe... you hacking piece of shit.
" wrote:i was messin around that day when it said mombot i thought it made the guys turn into girls..iv never ever used a hack
" wrote:As I'm sure you are aware Source, I don't TK much with the panzer, in fact I hardly ever miss a shot.
Re: Hunting Hackers
Msb, I don't want to reveal a name yet, cause I'm not really an expert on spotting hackers. Maybe they are not really a hacker I don't want to ruin their good name by saying who they are.
I would be interested in explanations of how to do these shots. If this is a legit player then please explain how the shots are done or if they are a hacker what is it that tips you off to hold that opinion.
from the same demo/same player here is another second nade shot 5 minutes before the first one (2 different views to better understand)
http://www.youtube.com/watch?v=xolrYNjsmbw trick nade #2
http://www.youtube.com/watch?v=kC3UvltjkN8 trick nade #2 ALTERNATIVE VIEW
In both videos there is never any visible target, but the nade shots are primed and very accurate, not exactly lotto nades.
In the first video the target is moving backwards and toward the shooter and is never really audible until after the nade is already being primed. Does he know the target has his back turned and presents no threat, what if that target was somebody like Nigel, the shooter could get owned while holding a nade. Also should the shooter not be worried about an opponent coming though the trenches, they just dropped their gun!!! an *expert* player dropping their gun and are now unarmed hmmmm.....
In the second video the target is moving though the trenches, up the stairs and past the window with the mounted gun. The shooter seems to be able to track the target very accurately to prepare a primed nade despite being surrounded by walls. As far as sound go there are a crapload of both allies/axis footsteps/walking around as well as gunfire/bouncing nades. How is it possible to accurately acquire/track a target from all that noise?
I'm tired so I will give some more thoughts on videos/hackers tomorrow....
I would be interested in explanations of how to do these shots. If this is a legit player then please explain how the shots are done or if they are a hacker what is it that tips you off to hold that opinion.
from the same demo/same player here is another second nade shot 5 minutes before the first one (2 different views to better understand)
http://www.youtube.com/watch?v=xolrYNjsmbw trick nade #2
http://www.youtube.com/watch?v=kC3UvltjkN8 trick nade #2 ALTERNATIVE VIEW
In both videos there is never any visible target, but the nade shots are primed and very accurate, not exactly lotto nades.
In the first video the target is moving backwards and toward the shooter and is never really audible until after the nade is already being primed. Does he know the target has his back turned and presents no threat, what if that target was somebody like Nigel, the shooter could get owned while holding a nade. Also should the shooter not be worried about an opponent coming though the trenches, they just dropped their gun!!! an *expert* player dropping their gun and are now unarmed hmmmm.....
In the second video the target is moving though the trenches, up the stairs and past the window with the mounted gun. The shooter seems to be able to track the target very accurately to prepare a primed nade despite being surrounded by walls. As far as sound go there are a crapload of both allies/axis footsteps/walking around as well as gunfire/bouncing nades. How is it possible to accurately acquire/track a target from all that noise?
I'm tired so I will give some more thoughts on videos/hackers tomorrow....
- =TAO=WARPIG
- Posts: 628
- Joined: Sun Mar 30, 2008 11:00 am
Re: Hunting Hackers
plz ban the cheating mf'er
- =TAO=WARPIG
- Posts: 628
- Joined: Sun Mar 30, 2008 11:00 am
Re: Hunting Hackers
Explanation:
The nade thrower saw the allie outside the bunker window. He walked silently down murder hole incase the allie was coming. He threw out his gun in order to get the distance with the nade to hit someone in front of the window. Not a hacker, it all just worked out as planned imo. Sometimes it does, was a great shot.
*kman, using the ingame menu you should be able to make it much brighter. I think you may have vertex lighting on...or off I can't remember which is worse. Also bind r_intensity 3 to a key. The game will still look realistic and you'll be able to fkn see.
The nade thrower saw the allie outside the bunker window. He walked silently down murder hole incase the allie was coming. He threw out his gun in order to get the distance with the nade to hit someone in front of the window. Not a hacker, it all just worked out as planned imo. Sometimes it does, was a great shot.
*kman, using the ingame menu you should be able to make it much brighter. I think you may have vertex lighting on...or off I can't remember which is worse. Also bind r_intensity 3 to a key. The game will still look realistic and you'll be able to fkn see.
- SavageParrot
-
- Posts: 10599
- Joined: Wed Mar 19, 2003 5:42 pm
- Location: Cheltenham, England
Re: Hunting Hackers
You can pretty much hear all the way to the forward bunker from there so it's pretty likely he just heard him. Not that he even really needed to hear them because there's always someone there camping the window and waiting for an airstrike to charge.
- mjr. winters
-
- Posts: 21
- Joined: Sat May 02, 2009 10:18 pm
- Location: Dallas, TX
Re: Hunting Hackers
Kman, how the hell do you keep the panz for round after round? Seems like you and a few other people can do this consistantly. Also it can get taken away during warm up. WTF is with that? 

Re: Hunting Hackers
Probably skibblet.
Nothing alarming about those nade shots, he's just tossing them where allies usually travel.
Nothing alarming about those nade shots, he's just tossing them where allies usually travel.
- Paco's Gun
- Posts: 180
- Joined: Mon Jun 23, 2008 9:28 pm
Re: Hunting Hackers
lol... he was joking about nades going farther
" wrote:Hey paco, weren't you there? Oops I'm sorry... nevermind hehehehe... you hacking piece of shit.
" wrote:i was messin around that day when it said mombot i thought it made the guys turn into girls..iv never ever used a hack
" wrote:As I'm sure you are aware Source, I don't TK much with the panzer, in fact I hardly ever miss a shot.
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