Overdose Game - Team Blur

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Re: Overdose Game - Team Blur

Postby ***arjay*** » Thu Mar 29, 2012 9:00 pm

wasn't alot of interest in this game when i first posted about it!

this may peak the interest of some:

Image

beach remade <--- MORE PICS

game is not finished yet but this should give an idea of the art style.
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Re: Overdose Game - Team Blur

Postby Tragic » Fri Mar 30, 2012 9:30 am

I may try this.

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Re: Overdose Game - Team Blur

Postby Casey » Sat Mar 31, 2012 2:10 am

I'm curious why they would use an old Wolf map?

Unfortunately, far too much attention is payed these days to how good it looks, and how impressive the engine is, and no attention is payed to actually making the game good...

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Re: Overdose Game - Team Blur

Postby H3ckler » Sat Mar 31, 2012 9:20 pm

***arjay*** wrote:wasn't alot of interest in this game when i first posted about it!

this may peak the interest of some:

Image

beach remade <--- MORE PICS

game is not finished yet but this should give an idea of the art style.


looks good, I may try this out :) get me some info on the release if it's coming soon and if they need anyone to test beta's :)
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Re: Overdose Game - Team Blur

Postby =TAO=WARPIG » Sun Apr 01, 2012 7:58 am

Funny how games that are so far apart in time aren't that much different in graphic quality. Actually I think it's a tie in these screenshots. Proving yet again that RTCW is the greatest game ever made. Too bad they let it die. People are missing out on this game big time.

Thanks to ECGN for keeping it alive.

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Re: Overdose Game - Team Blur

Postby cateye » Sun Apr 01, 2012 12:04 pm

Wonder why the Q2 engine versus Q3? They're both open source.

Also, not to be "that guy," but it's pique interest, not "peak."

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