Needles

Make sure to bring lots of med packs, our 64 player beach server is intense!

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El Cid

Needles

Postby El Cid » Sat Dec 14, 2002 11:42 pm

needles suck now. First of all, its incurable. Mmmgood said if you got a med pack it would cure you. However, the medpacks are not curing sometimes. So therefore its just a dizzying death, makes me nauseous to watch the convuslions

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Postby Killer Mike » Sun Dec 15, 2002 12:03 am

Yes, I noticed that too, I was a medic as axis, got poisoned, was in radio room laying a bunch of health down...wasn't cured. I had to kill myself before I became sick:( anyway...I personally dont' like the needles. It takes away the fun of the game. It might be fun for a few, but imo, I think it just makes the game a little foolish looking. I see a bunch of medics now poking needles in the air instead of grabbing their gun out and shooting.

Cowgomoo

Postby Cowgomoo » Sun Dec 15, 2002 12:11 am

guys...calm down, i find it fun to poisen people....if a medic gets poisened, ur screwed...u gotta be able to USE the pack to be cured, so if u have 125 health or greater as a medic, too darn bad for u, since poisen wont take away medics life. just toss a nade, take about 3 steps away, then heal urself. its not that the packs arnt working, its just that u arnt hurt, so u dont use them which gets rid of the affect.

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Postby Killer Mike » Sun Dec 15, 2002 12:50 am

Having to hurt yourself to heal yourself? Sounds like an oximoron to me. Anyhow, I just think it takes away from real gameplay and is making the game too different. I like all the other features the mod has, but the needles are a tad too much.

Cowgomoo

Postby Cowgomoo » Sun Dec 15, 2002 12:53 am

i mostly agree with u, i think that if ur poisened, weather at full health or not, the packs need to cure it. i think mmmmm can agree with me there. i mainly only poisen people when trying to revive, its not my fault they stand on the fallen comrades body :D

MMmmGood

Postby MMmmGood » Sun Dec 15, 2002 10:37 am

Hmm....I have the poison setting turned down pretty low....I can make it so it will actually damage a medic instead?

Cowgomoo

Postby Cowgomoo » Sun Dec 15, 2002 11:39 am

that would work..people get very mad at poisen since its a slow painful funny death. i say 5-7 damage every hit?

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Postby SilverSurfer » Sun Dec 15, 2002 11:50 am

today i got poisened by a medic from the other side but my life wasn't going down so i coudn't take a health pack

i had to kill myself
haha some of you guys were laughing with it :)
oke it was funny i stood there for 5 minutes before i decided to kill myself

perhaps a bug or something like that
headshot
drunk
siL
my space

MMmmGood

Postby MMmmGood » Sun Dec 15, 2002 4:47 pm

There, I turned it up to 5, for some reason it was at 1, which explains the no damage to medics.

I could of sworn I set it at 3.

El Cid

Thanks

Postby El Cid » Sun Dec 15, 2002 6:22 pm

Thanks MmmGood your a good administrator. You still havent answered my question of what the circles on the corners of the bulletin are. Whats flux?

MMmmGood

Re: Thanks

Postby MMmmGood » Sun Dec 15, 2002 6:28 pm

Originally posted by El Cid
Thanks MmmGood your a good administrator. You still havent answered my question of what the circles on the corners of the bulletin are. Whats flux?


What circles? What do you mean by flux?

El Cid

Postby El Cid » Sun Dec 15, 2002 6:44 pm

There are two pulsing circles at the top of the bulletin, basically above the header just where the html ends and the browser interface begins. Also, the mouseover alt says "flux". ????????????????????????????????:confused:

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