Halo?

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Postby DocTrebor » Tue Aug 19, 2003 7:28 pm

Originally posted by -=LOW=-Random
umm the pc version should be more "true" to the way the game was meant to be played as Halo was originally developed for the pc. Bungie was winning awards at E3 with it before Microsuck bought their company and coopted Halo for Xbox. So sensitivity issues should be true to the pc gaming world, it would be a sad climax to this game if they ported the no talent auto aim from console games.


Sounds reasonable...:flame:

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Postby frankk6969 » Tue Aug 19, 2003 8:42 pm

This game rules for the xbox especially multiplayer.
ImageI got this at danasoft.com

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Postby DocTrebor » Wed Aug 20, 2003 4:23 pm

Didnt the term pwned start with halo as a typo, but it caught on?

[U.S.C] Amaryl

Postby [U.S.C] Amaryl » Wed Aug 20, 2003 4:35 pm

almost happens the same with DOOM 3 but finally It is going to be made for PC and Xbox only

Gusbenz3000

Postby Gusbenz3000 » Wed Aug 20, 2003 6:01 pm

It's coming for PC's and MAC's so I'll see you guys there!

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Postby ShellShock » Wed Aug 20, 2003 6:37 pm

Originally posted by -=LOW=-Random
umm the pc version should be more "true" to the way the game was meant to be played as Halo was originally developed for the pc. Bungie was winning awards at E3 with it before Microsuck bought their company and coopted Halo for Xbox. So sensitivity issues should be true to the pc gaming world, it would be a sad climax to this game if they ported the no talent auto aim from console games.


Common missconseptions and assumptions hold dear to the above statement.

With the obvious exception of Multiplayer, the single player portion of the game will remain unchanged according to Gearbox. Which is a good thing, since the single player was awsome. As for auto-aim, rest assured that Gearbox has removed this feature for the PC version for balance reasons.

As for the whole "M$ ruined Halo" theory, there is no truth or evidence to back this claim up. The versions of Halo seen at Mac World '99 and E3 2000 were scripted movies using the in-game engine. Remember that Halo was a huge project for a then-independant company like Bungie...which meant it was costing them more money than they could afford.
Microsoft offered Bungie a deal, they would pay for Halo's development, an in exchange Bungie would re-create the game for Xbox. Which, I must remind everyone, was the most powerfull gaming system at the time, and is still very much powerfull today.

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Postby ShellShock » Wed Aug 20, 2003 6:45 pm

Originally posted by =DocTrebor=
Didnt the term pwned start with halo as a typo, but it caught on?


No, "pwned" is just "owned" except by using a "p" instead of the more traditional "o".

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Postby DocTrebor » Wed Aug 20, 2003 7:22 pm

Originally posted by ShellShock
No, "pwned" is just "owned" except by using a "p" instead of the more traditional "o".


Well naturally, but I never heard/saw the term until i played halo and saw it on their site. At first i thought it was a typo, and that it just caught on, whatever.

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