DoomIII now on the shelves
Originally posted by MMmmGood
Didnt look like a big deal to me. Just going through some tunnel and hears a bunch of screaming...
I was aweing at the graphics, not the sequence.


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Catalysts, SB audigy 2, DSL
- Mighty Mazz
How exactly is the Multiplayer/Internet part of the game setup? I would assume that the basic deathmatch exists but I can't seem to find specifics on this subject.
This is about all I know: "Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril."
... OK
This is about all I know: "Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril."
... OK
Originally posted by Mighty Mazz
How exactly is the Multiplayer/Internet part of the game setup? I would assume that the basic deathmatch exists but I can't seem to find specifics on this subject.
This is about all I know: "Compete in vicious multiplayer action where light, shadows, and a totally dynamic world can be used to your advantage or peril."
... OK
about 4-8 ppl max DM servers.
- ShellShock
-
- Posts: 442
- Joined: Mon Oct 28, 2002 5:35 pm
- Location: Bethesda, Maryland
I can't wait! I get my copy later on today. I should have no problems running it at 1024x768 high quality on my set-up. At least thats what I've read.
- JimmyTango
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- Posts: 1774
- Joined: Tue Nov 05, 2002 5:17 pm
- Location: Land of the Shemales.
Multiplayer was never the focus of D3, the engine is the main focus. This engine, along with HL2, will be powering games for years to come(much like the Q3 engine and UT engine). Heck, the power of the engine is not even fully tapped since hardware has to catch up to it.
Is the game scripted right to the end or can you expect surprises the second time you play it?


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Catalysts, SB audigy 2, DSL
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