New Features Update: Disguises
Moderators: RTCW Admins, Super Moderators, vB3 - Administrators
57 posts
• Page 2 of 4 • 1, 2, 3, 4
- Weasel Meat
-
- Posts: 446
- Joined: Mon Oct 21, 2002 11:38 am
- Location: Cincinnati, Ohio
Bug
LMAO at this bug earlier
- [U.S.C] Amaryl
- [U.S.C] Amaryl
By the way, anyone has noticed that that damn feature is an incredible ammo waste to your teammates when walking near the??, everybody opens fire till you noticed he´s a spy seeing his health bar being a medic, I don´t know if there is other possibility to your teammates ( Lts , enginners, tec...) to see the difference.
- Keekanoo
I think it's a cool feature too--though lately, ie, last few days, I've noticed that the spy's can use any weapon without losing the disguise. This a glitch or has it been added on? Getting knifed is one thing--but a guy blasting away with a serious weapon in close quarters during heavy combat is ultra-confusing.
Originally posted by Keekanoo
I think it's a cool feature too--though lately, ie, last few days, I've noticed that the spy's can use any weapon without losing the disguise. This a glitch or has it been added on? Getting knifed is one thing--but a guy blasting away with a serious weapon in close quarters during heavy combat is ultra-confusing.
I never noticed that. Today on Beach there was a spy trying to get me with a venom. As soon as he tried to shoot, his disguise dropped. Perhaps it was fixed already?
Having played with it a bit more, I have a small suggestion. Is there a way to get rid of the reset of your weapon when you drop your disguise? For instance, in my case, I like to play with grenades. When I first try to get my grenade ready, it drops my disguise and I have to push my attack button again. Is there a way for you to change it so you can hold the grenade and not drop the disguise until the grenade leaves your hands? Or even have it so that as soon as you press attack, your disguise drops, but you do not have to press the attack button again to re-ready your grenade?
I hope someone knows what the hell I am talking about here...
- Keekanoo
Aphid, I know what you're talking about. It's an annoying, though I think fair check on the system. I was trying to do it with venom and then flamethrower--figured the latter would be devestating let loose in the wr. Unfortunately, I stood there in my corner, pressed the fire button, and got the 'klick' sound of when an gun is out of ammo. Then, amongst getting riddled full of holes, I managed to fire again for real. For about a heart-beat. Still, given the inherant surprise factor of a spy, I think the check is cool.
- SavageParrot
-
- Posts: 10599
- Joined: Wed Mar 19, 2003 5:42 pm
- Location: Cheltenham, England
You have to love spies for the simple fact that it is damn funny to see 15 noobs unloading round after round into their own guy. Bring back tks and it could break me in half.
up up up and away
up up up and away
57 posts
• Page 2 of 4 • 1, 2, 3, 4
Return to Return To Castle Wolfenstein
Who is online
Users browsing this forum: No registered users and 34 guests